Some clever ideas here. Thanks.
Making the "bad guys" undead would be easier in some ways, except they are normal farmer and fishermen families. Most likely the players will decide to act at night, sneaking from house to house to have any chance against so many. Undead don't often live in...
I have this devious plan of starting an adventure by having all the PCs do horrible, horrible things. Without the players knowledge.
Problem is, for this devious plan I need them to toss creatures into the sea. For a good reason. And I can't think of one.
Help?
I probably need to elaborate on...