Recent content by Bohemund

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    DDI Update?

    A Feb 2nd update includes the info in the compiled December issue of Dragon. You need some turn around time to get new material into the CB.
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    Barbarians seem very effective, too effective?

    No, it is not likely at all. Rolling crits. I have see sessions where the bariabn never hits. Rangers are much less likely to miss consistently given the sheer number of attacks they can make. If you want sustained damage, the ranger is your man (or woman).
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    Barbarians seem very effective, too effective?

    I have seen spitting cobra be quite effective in practice, but, in my experience, it really shines if you have the right party (one in which you can out-shoot your opponents). Chain ward looks amazing and I look forward to hearing how it works for you.
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    Barbarians seem very effective, too effective?

    I am running a level 5 party atm that includes both a barbarian and a ranger. I am with MatthewJHanson on this, the difference is consistency. The barbarian drops huge damage, and, a barbarian with hot dice has the potential to single handedly roll over entire encounter. The ranger keeps...
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    the worst party ever

    I think that that praticular problem is unique to wizards rather than controllers. Invokers, with their range of multi-target ranged attack and enemy-only burst and blast powers, can deal with being swarmed faily well. The seeker has a host of otpions to get himself out from under targets, and...
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    the worst party ever

    The five warlock party isn't wasting a feat on accursed coordination, they gain combat advantage for (almost) all attacks. Its a great feat for multi-warlock parties. I actually tried a 5 warlock party for a paragon tier one-shot (though, some of the warlocks were hybrids) and the party was...
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    4E Class Survivor - Round 10 (make your prediction)

    The ranger remains a deathly boring class in play. And, with the seeker out and about, we the woodsman-archer archetype no longer need by filled by the ranger. For the final three, Fighter, Rogue and, in the upset, the Sorcerer.
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    Best weapon for an avenger

    Given that you roll twice to hit when you activate your oath, I find Fullblade to be a less than ideal weapon. Rolling twice to hit gives a greatly increased crit chance, and I tend to lead towards Executioner's Axe for Avengers. Also, You can't go wrong with a Mordenkraad.
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