Monster / spell damage does vary but it follows a pattern at least. And it's one that models reality IMO pretty well ... at least *I* find it believable that armor protects you better against goblins and magic missiles than it does against giants and lightning bolts.
And with DR between 1 and 3...
Monster / spell damage does vary but it follows a pattern at least. And it's one that models reality IMO pretty well ... at least *I* find it believable that armor protects you better against goblins and magic missiles than it does against giants and lightning bolts.
And with DR between 1 and 3...
I agree with you that 5e damage isn't designed around this.
That's part of what I like about it -- a giant's club shouldn't be stopped much by armor but a similarly levelled claw/claw/bite monster would be. Makes armor a more interesting choice. Luckily, monster damage *does* seem to be...
Hey -- about to try out a DR from armor system. interested in your comments...
Since 5e monster damage tends to be lowish, I thought I'd start small. Most light armors give DR 1, mediums DR 2, heavies DR 3 (although I played with these a bit to match armor types). But the armors provide some...