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Burnside's latest activity
Burnside
reacted to
jasper's post
in the thread
D&D General
Read aloud text in modules: What are folks opinions about read aloud content?
with
Like
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Box text is great for two reasons. it helps new dms. And can set the mood. I hated the two seasons Adventure league drop the box text.
Apr 6, 2025
Burnside
reacted to
BruceWright's post
in the thread
D&D General
Read aloud text in modules: What are folks opinions about read aloud content?
with
Like
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Indeed. And there are also DMs who are not good at describing things extemporaneously. Folks should use whichever method works best for...
Apr 6, 2025
Burnside
reacted to
el-remmen's post
in the thread
D&D General
Read aloud text in modules: What are folks opinions about read aloud content?
with
Like
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I find it useful if written well and concisely. 3 to 5 sentences at most and then other details listed to be shared if the party looks...
Apr 5, 2025
Burnside
reacted to
Shardstone's post
in the thread
D&D General
Read aloud text in modules: What are folks opinions about read aloud content?
with
Like
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I love read aloud text in my adventures, and I much prefer my adventures to have it. I appreciate good writing and, if it's not good, I...
Apr 5, 2025
Burnside
reacted to
jayoungr's post
in the thread
D&D General
Read aloud text in modules: What are folks opinions about read aloud content?
with
Like
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I'd rather have it and not need it than need it and not have it.
Apr 5, 2025
Burnside
reacted to
MerricB's post
in the thread
D&D General
Read aloud text in modules: What are folks opinions about read aloud content?
with
Like
.
Good read-aloud text makes running adventures much, much easier. There are lots of examples of bad read-aloud text. But I've seen many...
Apr 5, 2025
Burnside
reacted to
sevenbastard's post
in the thread
D&D General
Read aloud text in modules: What are folks opinions about read aloud content?
with
Like
.
Short, evocative, with no implied actions by the PC. It shouldn't over explain and should encourage interaction.
Apr 5, 2025
Burnside
replied to the thread
D&D General
Read aloud text in modules: What are folks opinions about read aloud content?
.
There is good read aloud text, and there is bad read aloud text. There are also people who read text aloud well, and people who don’t.
Apr 5, 2025
Burnside
reacted to
Morrus's post
in the thread
Level Up Gateway
Level Up Gateway April Dev Update (and OPEN ALPHA!)
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Like
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I am amazed by it every time I use it. I used to think that D&D Beyond was a platform worth $160M, how could a tiny company do anything...
Apr 5, 2025
Burnside
reacted to
scruffygrognard's post
in the thread
WotC
Chris Perkins announces Retirement from Dungeons and Dragons
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Like
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From one D&D-playing Chris Perkins (who's also retiring this year) to another, I wish him all of the best in his future endeavors! He...
Apr 4, 2025
Burnside
replied to the thread
Level Up Gateway
Level Up Gateway April Dev Update (and OPEN ALPHA!)
.
This is extremely impressive.
Apr 4, 2025
Burnside
replied to the thread
WotC
WotC (Mistakenly) Issues DMCA Takedown Against Baldur's Gate-themed Stardew Valley Mod
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This is how I feel about them. If they hadn't reversed course on the OGL, they'd have lost me. But they did. In the grand scheme of...
Apr 3, 2025
Burnside
reacted to
Dire Bare's post
in the thread
WotC
WotC (Mistakenly) Issues DMCA Takedown Against Baldur's Gate-themed Stardew Valley Mod
with
Like
.
Sure, yeah. And WotC's choices and mistakes have not crossed my personal threshold yet. It came close for me during the OGL crisis...
Apr 3, 2025
Burnside
replied to the thread
D&D (2024)
Anyone else dislike the "keyword" style language of 5.24?
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Sentences like this are pretty dire: "When you make the extra attack of the Light property, you can make it as part of the Attack...
Apr 3, 2025
Burnside
reacted to
Stormonu's post
in the thread
D&D (2024)
Anyone else dislike the "keyword" style language of 5.24?
with
Like
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I think Keywords help in many areas, but it's too easy to fall into the Overused Condition.
Apr 3, 2025
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