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Campbell's latest activity
Campbell
reacted to
Reynard's post
in the thread
Daggerheart General Thread [+]
with
Like
.
I don't think you can turn DH into an OSR game. But I do think someone could build a dungeon-focused campaign frame that FEELS like...
58 minutes ago
Campbell
reacted to
CF07's post
in the thread
Warhammer: The Old World RPG Offers A New Take On The Empire
with
Like
.
Yeah, that's how 1E worked. There were a number of careers that were dead ends with the anticipation that you'd move on but a number did...
59 minutes ago
Campbell
replied to the thread
Warhammer: The Old World RPG Offers A New Take On The Empire
.
Careers in The Old World are really just careers, as in the thing you do between adventures in order to survive and maintain your place...
Today at 5:21 PM
Campbell
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
It's competence in terms of situation - not compared to the rest of the world. What we want are characters who will be faced with...
Today at 5:03 PM
Campbell
reacted to
WanderingMystic's post
in the thread
Warhammer: The Old World RPG Offers A New Take On The Empire
with
Like
.
Careers in TOW honestly don't matter, they give you a unique talent that you can't usually get any other way but every skill and every...
Today at 4:24 PM
Campbell
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
It means the characters fit the situations - they have a stake in them, care about how they turn out, have some internal conflicts...
Today at 2:36 PM
Campbell
reacted to
Blue's post
in the thread
Optimization and optimizers...
with
Like
.
Sorry, you can attempt to optimize -- be an optimizer -- even if you don't understand the rules well. You'd just not effective at it...
Today at 2:21 PM
Campbell
reacted to
pemerton's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
Why not read what has been said by one of the greatest designers of RPGs intended to support narrativist play? I quoted it upthread, but...
Today at 2:17 PM
Campbell
reacted to
Boldo's post
in the thread
RPG Evolution: What Do You Mean, "Run"?
with
Like
.
Something important that is blamed on players despite being a mechanical failure is that several systems, most notably the d20 system...
Today at 1:54 PM
Campbell
reacted to
Crusadius's post
in the thread
Warhammer: The Old World RPG Offers A New Take On The Empire
with
Like
.
Perhaps I am. I meant that I didn't consider TOW careers anything like D&D classes.
Today at 1:32 PM
Campbell
reacted to
Neonchameleon's post
in the thread
Optimization and optimizers...
with
Like
.
I'm simply going to laugh at the idea that Apocalypse world has few meaningful choices during character generation. And then try to work...
Today at 4:51 AM
Campbell
reacted to
Skywalker's post
in the thread
Warhammer: The Old World RPG Offers A New Take On The Empire
with
Like
.
I love WFRP1e but the move to a D10 for damage did fix the naked dwarf syndrome, so that was an improvement. The answer is that GW want...
Today at 4:43 AM
Campbell
reacted to
Enrahim's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
I am short on alloted time. So just two-three quick comments. Your first part is mostly fine. But I am still pretty sure if you show up...
Yesterday at 8:06 PM
Campbell
reacted to
JConstantine's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
Both? I'll admit, I may not be parsing this in the manner you intend. So here's the official XP rules from V:TM V5: The Storyteller...
Yesterday at 8:05 PM
Campbell
reacted to
Aldarc's post
in the thread
Daggerheart General Thread [+]
with
Like
.
Daggerheart screams for an Eberron conversion.
Yesterday at 5:56 PM
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