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Campbell's latest activity
Campbell
reacted to
EzekielRaiden's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
I have, perhaps, a slightly-more-useful demonstration case for a "Fail Forward" situation. The party is chasing someone, say an...
Jul 7, 2025
Campbell
reacted to
Gimby's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
Right - this is something that makes sense in the context of games in a specific context where leveraging certain types of power alters...
Jul 7, 2025
Campbell
reacted to
hawkeyefan's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
That more noise is made on the failed attempt... enough to alert someone nearby. Similar to a stealth roll. I don't think either of...
Jul 7, 2025
Campbell
replied to the thread
How many "steps" is too many?
.
It's based on the Armor you are wearing.
Jul 6, 2025
Campbell
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
I think we should be careful to avoid confusing playing game as game with playing game as game in the way we are used to. Scene framing...
Jul 6, 2025
Campbell
reacted to
pemerton's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
Apocalypse World works around a soft move/hard move structure. Burning Wheel works around intent + task resolution. These are ways of...
Jul 6, 2025
Campbell
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
I do not think that games like Monsterhearts or Apocalypse World expect you to play irrational characters. I think they expect you to...
Jul 6, 2025
Campbell
reacted to
The Firebird's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
Right--except you've got @AlViking wrong, and the argument from my side has never been otherwise. Of course there is cause and effect...
Jul 6, 2025
Campbell
reacted to
pemerton's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
I think this is an over-generalisation. Romeo and Juliet. Les Miserables. The Great Gatsby. Howard's End. Just to name a few works that...
Jul 6, 2025
Campbell
reacted to
thefutilist's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
It was Luke Crane that coined it. I'm pretty sure I've read the thread where he did so but I'm not sure where it was, maybe storygames...
Jul 6, 2025
Campbell
reacted to
Hussar's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
I suppose, at the end of the day, this is why things like morale rules don't apply to PC's. I believe that they should. I absolutely...
Jul 6, 2025
Campbell
reacted to
pemerton's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
I think you're confusing cause and effect. In a game, like classic D&D (eg the original game, Gygax's AD&D, Moldvay/Cook/Marsh B/X)...
Jul 6, 2025
Campbell
reacted to
pemerton's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
Yes. And I've given you some examples, but you're contesting them. For instance, you seem to think that an hour of play managing...
Jul 6, 2025
Campbell
reacted to
Lanefan's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Love
.
Maybe a better turn of phrase right from the start would have been "make the characters' lives exciting" instead of "make the...
Jul 5, 2025
Campbell
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
Just calling them the same thing does not make them the same thing. The actual impact of the agenda and principle outlined is night and...
Jul 5, 2025
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