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Campbell's latest activity
Campbell
replied to the thread
Realistic Combat that's Simple(ish)
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Whether I want long lasting injuries or not depends on the aesthetics of the particular game. In L5R or Warhammer Fantasy absolutely. In...
Jul 15, 2025
Campbell
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
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@AlViking Narrative focus would be better, addressing premise would be best (for Apocalypse World at least). Like there is more than...
Jul 15, 2025
Campbell
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
As a sidenote, when GMs make decisions in games like Apocalypse World and Monsterhearts "the story" is not part of the agenda. Quite the...
Jul 15, 2025
Campbell
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
In Dungeon World there is complete asymmetry. The rules (basic moves and the like) only apply to player characters and the rules that...
Jul 15, 2025
Campbell
replied to the thread
Realistic Combat that's Simple(ish)
.
Warhammer - The Old World Roleplaying Game should fit the bill. The game uses an opposed roll (Attack or Shoot versus either Defense or...
Jul 15, 2025
Campbell
reacted to
Neonchameleon's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
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This is just one approach. I've seen (particularly round the 4e edition wars) people arguing explicitly and passionately in favour of...
Jul 15, 2025
Campbell
reacted to
RenleyRenfield's post
in the thread
Daggerheart General Thread [+]
with
Like
.
We have run into issues with this and found balance to not be true at all. Each player has seen rolls of about half the time we roll...
Jul 15, 2025
Campbell
reacted to
pemerton's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
Every RPG system that isn't terrible produces results consistent with the imagined world. But that doesn't mean they are all...
Jul 15, 2025
Campbell
reacted to
soviet's post
in the thread
RPG Buzzwords that have effectively lost their meaning due to poor over-use
with
Love
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'Narrative' isn't in GNS at all. GNS defines and uses 'Narrativism'. When people use 'Narrative', I don't know what they mean. Is it a...
Jul 15, 2025
Campbell
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
In general, I'm a firm believer in just talking about what the expectations for the game you will be running. Meta-analysis of its place...
Jul 14, 2025
Campbell
reacted to
TwoSix's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
I mean, I definitely don't think you should be using GNS terminology in your session zero. :) Unless everyone at the table already uses...
Jul 14, 2025
Campbell
reacted to
TwoSix's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
I agree with this. This is probably true for all agendas, but particularly for sim play, you want your system truths and your setting...
Jul 14, 2025
Campbell
reacted to
Sacrosanct's post
in the thread
RPG Buzzwords that have effectively lost their meaning due to poor over-use
with
Like
.
Agency. I see that tossed round all the time. Problematic. Another one I see used in just about every discussion ever. (and I'm just as...
Jul 14, 2025
Campbell
reacted to
Don Durito's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
The difference is important. Hit points are just abstraction. Falling a 100ft and being able to stand up and dance a jig is a...
Jul 14, 2025
Campbell
reacted to
Micah Sweet's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
Point. I prefer damage reduction personally. But to be fair most of my sim work for RPGs is for outside combat anyway, because my...
Jul 14, 2025
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