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Campbell's latest activity
Campbell
reacted to
overgeeked's post
in the thread
Would ACKS be a good fit to capture the BECMI-feel?
with
Like
.
The creator is one of the people who gives the OSR its bad reputation. There are hundreds of better games out there by less problematic...
Aug 16, 2025
Campbell
reacted to
Hermes_Alexandria's post
in the thread
Does Anyone Care? (Cosmere RPG)
with
Like
.
I agree with most of the points, however for me when introducing a complex setting, the adventures and supporting materials have to be...
Aug 16, 2025
Campbell
reacted to
Eric V's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
100% this. In sufficient numbers (which is how minions were encouraged to be used) they were the bigger threat. 13A has a minion...
Aug 16, 2025
Campbell
reacted to
Aldarc's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Love
.
That is a bug and not a feature due to my dogmatic sense of OneTrueWayism which does not permit me to fairly assess other people's play...
Aug 16, 2025
Campbell
reacted to
TwoSix's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
Both concepts exist within the 4e monster manuals. There are a lot of minions that are meant to be "cannon fodder" for a more organized...
Aug 14, 2025
Campbell
reacted to
Hussar's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
You'll obviously get no argument from me on that score. :D The truly funny thing is, the whole "D&D is simulationist" schtick only...
Aug 14, 2025
Campbell
reacted to
Arilyn's post
in the thread
Common Pitfalls in Game Design
with
Like
.
My point is Wildsea is aiming specifically at a particular playstyle and its processes are geared for that style. The ideas you...
Aug 13, 2025
Campbell
reacted to
SteveC's post
in the thread
Common Pitfalls in Game Design
with
Love
.
Since this is an issue I talk about all the time, I'll post the three questions for RPG design. If you can't easily answer these...
Aug 13, 2025
Campbell
reacted to
Tonguez's post
in the thread
Interested in checking out non-D&D fantasy "old school" ttrpgs
with
Love
.
Try Warhammer Fantasy , its not Wargamey at all, but it is low powered, grim and has high character mortality. I've seen it described as...
Aug 12, 2025
Campbell
reacted to
Thomas Shey's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
It might not be objective--because its, at best, hard to demonstrate objective truth regarding this sort of thing--but when I'm saying...
Aug 12, 2025
Campbell
reacted to
TwoSix's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
I didn't even think that was an argument. I'm reasonably sure that was the point. @Hussar may have a different take than me, which is...
Aug 12, 2025
Campbell
reacted to
Hussar's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
Simple. The system does not, in any way, produce a single NPC that you would fight at 1st level and then again at 15th level. Bob the...
Aug 12, 2025
Campbell
reacted to
Alzrius's post
in the thread
I don't get the arguments for bioessentialism
with
Like
.
The entire presumption that "if you portray something evil in your work of creative fiction, and don't issue a disclaimer about how you...
Aug 12, 2025
Campbell
reacted to
Umbran's post
in the thread
Alternatives to map-and-key
with
Like
.
By deciding how many, and what kind of, and the difficulty of, obstacles exist between the PCs and their goal, you become a participant...
Aug 11, 2025
Campbell
reacted to
soviet's post
in the thread
Alternatives to map-and-key
with
Like
.
I agree with this. Skill challenges and similar mechanics are just a way of applying slightly more structure to regular play in order to...
Aug 10, 2025
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