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Campbell's latest activity
Campbell
reacted to
hawkeyefan's post
in the thread
GMs: What is your prep to play ratio?
with
Like
.
I think one of the effects that modules have had on the hobby is the idea that what you need to run a game is the equivalent of a...
Nov 4, 2025
Campbell
reacted to
Velderan's post
in the thread
Matt Colville's Community
with
Love
.
I mentioned in another thread that I am almost certain someone on my ignore list would be someone that if I ever had the chance to play...
Nov 4, 2025
Campbell
reacted to
Reynard's post
in the thread
GMs: What is your prep to play ratio?
with
Like
.
I just think using modules is infinitely more work than either prepping my own, or improv. I am willing to do it with short adventures...
Nov 4, 2025
Campbell
reacted to
Thomas Shey's post
in the thread
D&D 5E (2024)
If D&D 2024 Had Been Radically Different, Would You Have Stuck With 5E
with
Like
.
How do you feel about people who were not 5e players at all, but might have given a genuinely innovative change at least a look (this...
Nov 4, 2025
Campbell
reacted to
MGibster's post
in the thread
Matt Colville's Community
with
Like
.
I might be the odd man out here, but I remember in 4th or 5th grade completing quizzes where I had to determine whether a statement was...
Nov 3, 2025
Campbell
reacted to
Gradine's post
in the thread
Matt Colville's Community
with
Love
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No matter how much some would love for it be otherwise the case, language is deeply, deeply personal. It is rooted in history, culture...
Nov 3, 2025
Campbell
reacted to
RenleyRenfield's post
in the thread
What TTRPGs Excel At Not Having Combat?
with
Love
.
Tales of Xadia is actually quite fun to play, even if you know nothing about the show. (And many people have successfully converted 5e...
Nov 3, 2025
Campbell
reacted to
RenleyRenfield's post
in the thread
RPG Factions
with
Like
.
This is one of the best "at a glance" faction formats I have ever seen. Absolutely stealing this, so good!! I think the parts that...
Nov 2, 2025
Campbell
reacted to
Tonguez's post
in the thread
RPG Factions
with
Like
.
As both a DM and a Player I like Factions as world building tools and ideally as story engines. Factions help signal what's important...
Nov 2, 2025
Campbell
reacted to
RenleyRenfield's post
in the thread
RPG Factions
with
Like
.
I agree! I think there are in-character plot reasons. But those can be vague or 'soft' Having some mechanical benefit sounds good too!
Nov 1, 2025
Campbell
reacted to
Staffan's post
in the thread
Draw Steel General Thread [+]
with
Like
.
This made me think of the old World of Darkness games, where you'd put motivations on your character sheet (there was probably some...
Nov 1, 2025
Campbell
reacted to
pemerton's post
in the thread
Do you "roleplay" in non-TTRPG Games?
with
Love
.
Free-form roleplay seems like it involves fictional position. LARPing is different, because at least a fair bit of the position is...
Nov 1, 2025
Campbell
reacted to
Steampunkette's post
in the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
with
Like
.
The post you're referencing was in direct response to the idea that "Life isn't fair" gets the response "Deal with it." It went outside...
Nov 1, 2025
Campbell
reacted to
Pedantic's post
in the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
with
Like
.
No, that's exactly the transference that's being pointed out. You gave the player a problem to solve and tools to solve it, if the...
Nov 1, 2025
Campbell
reacted to
Crimson Longinus's post
in the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
with
Love
.
So whilst players might need to avoid broken charop combo builds, this is not what we are discussing here. We are talking about using...
Nov 1, 2025
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