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Campbell's latest activity
Campbell
reacted to
CreamCloud0's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
i feel like that scenario isn't a railroad, but it's a false positive of not being a railroad simply by the players just so happened to...
Feb 13, 2026
Campbell
replied to the thread
Let's talk about "plot", "story", and "play to find out."
.
Every edition of Exalted Every edition of Legend of the Five Rings Every edition of Shadowrun Every edition of Earthdawn Every edition...
Feb 12, 2026
Campbell
reacted to
Fenris-77's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
Like how you think that iterations of game that aren't compatible aren't the same game. Our hobby is littered with game iterations that...
Feb 12, 2026
Campbell
reacted to
soviet's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
Regarding the notion of being excluded or drowned out by bigger, noisier new things: This is supposed to be a thread about story, plot...
Feb 12, 2026
Campbell
reacted to
Umbran's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
Well, you are on a computer messageboard, not reading a mimiographed fanzine you've gotten in the mail... The only constant is change...
Feb 12, 2026
Campbell
reacted to
TwoSix's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Haha
.
That's OK, I certainly wouldn't want to make you repeat yourself.
Feb 12, 2026
Campbell
reacted to
Neonchameleon's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
Player expectations and play style. My players know I do a lot in the moment - the world is collaboratively built and they have been...
Feb 12, 2026
Campbell
replied to the thread
What is "railroading" to you (as a player)?
.
I guess what is the point of defining what "railroading" is? Is it about setting a standard for when players setting boundaries is...
Feb 12, 2026
Campbell
reacted to
TwoSix's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
Just because you weren't able to make that change doesn't change my recommendation that people should try to make that change. (And...
Feb 11, 2026
Campbell
reacted to
soviet's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
Don't McDonalds rotate things in and out of their menu all the time? Is that exclusionary of people who like those items?
Feb 11, 2026
Campbell
reacted to
soviet's post
in the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
with
Love
.
I think 'roll to see if you know something' is itself poor design. 'Everyone has at least a 5% chance to know anything' is also bad...
Feb 11, 2026
Campbell
replied to the thread
Let's talk about "plot", "story", and "play to find out."
.
I mean if a player isn't giving me enough information I'm going to ask for more clarification. Just "what does that look like?" and if...
Feb 10, 2026
Campbell
replied to the thread
Let's talk about "plot", "story", and "play to find out."
.
I embrace the power of "and" here. Of course, it's subjective which is why I find addressing which tools we opt to use solely through...
Feb 10, 2026
Campbell
reacted to
soviet's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
What? You leaped several stages ahead there. No. I like to play these things out at the table. I just reject the idea that playing it...
Feb 10, 2026
Campbell
reacted to
hawkeyefan's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
And by “require abstraction” you mean “we can’t feasibly physically act this out at the table”, right? I ask this based on past...
Feb 10, 2026
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