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Campbell's latest activity
Campbell
reacted to
MGibster's post
in the thread
What's the hardest attribute to effectively role-play?
with
Like
.
You put this in TTRPG General but it probably belongs in one of the D&D areas. I think the most difficult to effectively roleplay is...
Feb 15, 2026
Campbell
reacted to
Aegeri's post
in the thread
D&D 4E
4e and reality
with
Like
.
This is the argument I made myself effectively and this is precisely the best way of doing it. I do this in my games and it works...
Feb 14, 2026
Campbell
reacted to
hawkeyefan's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
That’s how some campaigns work. Not all. The idea that this was a “side jaunt” with the intention of bolstering them by level or by...
Feb 14, 2026
Campbell
reacted to
hawkeyefan's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
So I’ve read most of the thread, including the follow up clarifications. It’s certainly possible I missed some details by commenting so...
Feb 13, 2026
Campbell
reacted to
Crimson Longinus's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
Frankly, your stance on edition naming is bonkers and unmoored from reality. There are countless things where different editions of a...
Feb 13, 2026
Campbell
reacted to
CreamCloud0's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
i feel like that scenario isn't a railroad, but it's a false positive of not being a railroad simply by the players just so happened to...
Feb 13, 2026
Campbell
replied to the thread
Let's talk about "plot", "story", and "play to find out."
.
Every edition of Exalted Every edition of Legend of the Five Rings Every edition of Shadowrun Every edition of Earthdawn Every edition...
Feb 12, 2026
Campbell
reacted to
Fenris-77's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
Like how you think that iterations of game that aren't compatible aren't the same game. Our hobby is littered with game iterations that...
Feb 12, 2026
Campbell
reacted to
soviet's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
Regarding the notion of being excluded or drowned out by bigger, noisier new things: This is supposed to be a thread about story, plot...
Feb 12, 2026
Campbell
reacted to
Umbran's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
Well, you are on a computer messageboard, not reading a mimiographed fanzine you've gotten in the mail... The only constant is change...
Feb 12, 2026
Campbell
reacted to
TwoSix's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Haha
.
That's OK, I certainly wouldn't want to make you repeat yourself.
Feb 12, 2026
Campbell
reacted to
Neonchameleon's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
Player expectations and play style. My players know I do a lot in the moment - the world is collaboratively built and they have been...
Feb 12, 2026
Campbell
replied to the thread
What is "railroading" to you (as a player)?
.
I guess what is the point of defining what "railroading" is? Is it about setting a standard for when players setting boundaries is...
Feb 12, 2026
Campbell
reacted to
TwoSix's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
Just because you weren't able to make that change doesn't change my recommendation that people should try to make that change. (And...
Feb 11, 2026
Campbell
reacted to
soviet's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
Don't McDonalds rotate things in and out of their menu all the time? Is that exclusionary of people who like those items?
Feb 11, 2026
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