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Campbell's latest activity
Campbell
reacted to
RenleyRenfield's post
in the thread
Let's talk about system options versus character options.
with
Haha
.
Ohh ohh! Here is another one for ya! = Run a game where combat and harm is not allowed or even possible. Not as in you run away...
Mar 5, 2026
Campbell
reacted to
RenleyRenfield's post
in the thread
Let's talk about system options versus character options.
with
Like
.
Fun idea = start with blank paper, then just run an adventure for your group. No character sheets, no rules, not even set dice. As you...
Mar 5, 2026
Campbell
reacted to
hawkeyefan's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
I’m of two minds about this. My more optimistic side would say “of course… there are elements of this in nearly all the RPGs I’ve...
Mar 5, 2026
Campbell
reacted to
Micah Sweet's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
I have developed nuance on that option long since, and explained that in many posts. Turns out people do occasionally have their opinion...
Mar 5, 2026
Campbell
reacted to
Thomas Shey's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
Well, in my case it doesn't hurt that I think a lot of social skill systems are overly simpleminded in the first place. That's just as...
Mar 5, 2026
Campbell
reacted to
TwoSix's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
I totally agree that happens. (Although I agree with @hawkeyefan that just because a game places limits on agency, it doesn't mean the...
Mar 5, 2026
Campbell
reacted to
hawkeyefan's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
Well, no, not exactly. This is you inferring something that's not really what I'm talking about. My decision making for Clara was...
Mar 5, 2026
Campbell
reacted to
hawkeyefan's post
in the thread
What is "railroading" to you (as a player)?
with
Love
.
Because most of the time, I don’t feel the events of play the way my character does. Certainly not to the extent or depth that they do...
Mar 5, 2026
Campbell
reacted to
hawkeyefan's post
in the thread
What is "railroading" to you (as a player)?
with
Love
.
I don’t believe that’s exactly correct… though it is possible I’ve missed some posts. Mostly, I think people advocating for any kind...
Mar 4, 2026
Campbell
reacted to
Thomas Shey's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
The fact you don't see the difference between mechanics that encourage and those that force isn't making your argument look less...
Mar 4, 2026
Campbell
reacted to
hawkeyefan's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
Well, I thought we were talking about such checks dictating how PCs behave… the major thrust of your argument is about how you know and...
Mar 4, 2026
Campbell
reacted to
Distracted DM's post
in the thread
World of Warcraft: Midnight
with
Like
.
Personally it's not a place I'm going to spend a lot of time cuz I'm there for the more active parts of the game, but it's very popular...
Mar 4, 2026
Campbell
reacted to
pemerton's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
There's been a lot of that in this thread - making up terrible (hypothetical) systems, then showing with great fanfare that they're...
Mar 4, 2026
Campbell
reacted to
RenleyRenfield's post
in the thread
RPGs that you feel trip over their own cool ideas
with
Like
.
I never said is was a ripoff ... Maybe some other people had some argument elsewhere and this is just bleed... I am ok with designers...
Mar 4, 2026
Campbell
reacted to
hawkeyefan's post
in the thread
What is "railroading" to you (as a player)?
with
Love
.
This is because what you’re describing isn’t an example of thoughtful design. You’re just kind of taking an instance of D&D play and...
Mar 4, 2026
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