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Cap'n Kobold's latest activity
C
Cap'n Kobold
reacted to
Steampunkette's post
in the thread
D&D General
D&D 6e ala Steampunkette: Structural thoughts
with
Like
.
3-4 Subclass levels over the course of a 10 level class so you get some strong flavor without it overwhelming the core mechanics...
Yesterday at 12:24 AM
C
Cap'n Kobold
reacted to
Steampunkette's post
in the thread
D&D General
D&D 6e ala Steampunkette: Structural thoughts
with
Like
.
So I've talked a few times about what I'd want in a 6e game. Often enough that at 3am this morning I was plagued with thoughts of game...
Yesterday at 12:19 AM
C
Cap'n Kobold
reacted to
Ruin Explorer's post
in the thread
D&D 5E (2024)
The 4 Classes I Would Not Play 1-20 In 5.5
with
Like
.
I don't think that's actually true in my experience. I mean, we all have our own experiences, right, but in D&D, there's a key and vital...
Yesterday at 12:03 AM
C
Cap'n Kobold
reacted to
CreamCloud0's post
in the thread
D&D 5E (2024)
The 4 Classes I Would Not Play 1-20 In 5.5
with
Like
.
rogues, as i recall how some youtuber or other put it, for all their bonuses with expertise, still have to 'play by the rules' when it...
Yesterday at 12:03 AM
C
Cap'n Kobold
reacted to
Jefe Bergenstein's post
in the thread
D&D General
Laser Llama's Alternate Druid class
with
Like
.
I think Shifter should be its own martial class, with the equivalent of invocations to add features to your forms. Have a subclass with...
Friday at 11:56 PM
C
Cap'n Kobold
reacted to
Ulorian - Agent of Chaos's post
in the thread
D&D General
The Player's Quantum Ogre: Warlock Pacts
with
Like
.
You're doing this thing.
Friday at 9:07 AM
C
Cap'n Kobold
reacted to
THEMNGMNT's post
in the thread
D&D General
The Player's Quantum Ogre: Warlock Pacts
with
Like
.
This all seems needlessly argumentative. If a player chooses a warlock, they are sending a signal. It's a signal that they might want...
Friday at 8:01 AM
C
Cap'n Kobold
reacted to
Gladius Legis's post
in the thread
D&D 5E (2024)
5.5 Fighter Best Eince 2E
with
Like
.
So ... things that don't actually defeat enemies. Damage and control win battles, and Monks in 2014 are not good at those. These...
Friday at 7:39 AM
C
Cap'n Kobold
reacted to
Zardnaar's post
in the thread
D&D 5E (2024)
5.5 Fighter Best Eince 2E
with
Like
.
Fighter indomitable, Monk and Paladins are all attractive due to save boosts. Ymmv.
Friday at 7:30 AM
C
Cap'n Kobold
reacted to
W'rkncacnter's post
in the thread
D&D 5E (2024)
5.5 Fighter Best Eince 2E
with
Like
.
i hate it because it might as well be an auto-success to the point where when you fail despite it, it feels like it's mocking you. i...
Friday at 7:04 AM
C
Cap'n Kobold
reacted to
UngeheuerLich's post
in the thread
D&D 5E (2024)
5.5 Fighter Best Eince 2E
with
Like
.
The fighter already has a weakness: no magic.
Friday at 7:02 AM
C
Cap'n Kobold
reacted to
TwoSix's post
in the thread
D&D 5E (2024)
5.5 Fighter Best Eince 2E
with
Like
.
Nah. I have no particular opinion on the '24 fighter, but the 4e fighter is absolutely the high point of fighter design. It has a...
Friday at 6:58 AM
C
Cap'n Kobold
reacted to
Chaltab's post
in the thread
D&D 5E (2024)
5.5 Fighter Best Eince 2E
with
Like
.
Okay but is it really better than the 4E Weapon Master? Because that remains the gold standard of Fighters IMO.
Friday at 6:55 AM
C
Cap'n Kobold
reacted to
EzekielRaiden's post
in the thread
D&D General
GMing and "Player Skill"
with
Like
.
Given the kinds of negative consequences that come from treating bad people as if they were "nice" people, I'm not so sure about that...
Wednesday at 6:49 PM
C
Cap'n Kobold
reacted to
Reynard's post
in the thread
D&D General
GMing and "Player Skill"
with
Like
.
Honestly, your patronizing tone is tiresome. You seem to think you are the only one who knows how the game is meant to be played, and...
Wednesday at 6:47 PM
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