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Cap'n Kobold's latest activity
C
Cap'n Kobold
reacted to
Xeviat's post
in the thread
D&D 5E (2024)
Is it possible to balance the six abilities?
with
Like
.
I'm seeing a lot of good discussion, including bits and pieces of what I think should be done to balance all the scores. But first, some...
May 2, 2025
C
Cap'n Kobold
reacted to
CreamCloud0's post
in the thread
D&D 5E (2024)
Martial/Caster fix.
with
Like
.
because BMX Bandit and Angel Summoner syndrome, even when the players are on the same team and working towards the same goals they...
May 1, 2025
C
Cap'n Kobold
reacted to
James Gasik's post
in the thread
D&D 5E (2024)
Martial/Caster fix.
with
Like
.
In my experience, it comes down to two things: 1- "Martial" classes (ie, ones that are intended to solve problems with more mundane...
May 1, 2025
C
Cap'n Kobold
reacted to
mellored's post
in the thread
D&D 5E (2024)
Martial/Caster fix.
with
Like
.
Because control inherently scales. Command, or instance, works just as well against a Goblin as a Dragon Turtle. And a cleric can cast...
May 1, 2025
C
Cap'n Kobold
reacted to
Voadam's post
in the thread
D&D 5E (2024)
Martial/Caster fix.
with
Like
.
Martial has multiple definitions, noncaster and weapon combat focused. So a paladin could be a martial or not so it depends on context...
May 1, 2025
C
Cap'n Kobold
reacted to
Clint_L's post
in the thread
D&D 5E (2024)
Martial/Caster fix.
with
Like
.
Can look at DDB data - fighters are the most popular class by a wide margin, and together fighters, rogues, monks, and barbarians are...
Apr 30, 2025
C
Cap'n Kobold
reacted to
CreamCloud0's post
in the thread
D&D 5E (2024)
Martial/Caster fix.
with
Like
.
i would call rangers, paladins and artificers half-casters rather than martials, because that's what they are. arcane tricksters and...
Apr 30, 2025
C
Cap'n Kobold
reacted to
Yaarel's post
in the thread
D&D 5E (2024)
Is it possible to balance the six abilities?
with
Like
.
Fanbase approval sometimes depends how narratively sensible the mental-ability mechanic is. Here is a mental-ability idea that can be...
Apr 30, 2025
C
Cap'n Kobold
replied to the thread
D&D 5E (2024)
Martial/Caster fix.
.
Given that the popularity of martials like Fighters was retained even in editions where it was known and acknowledged that there were...
Apr 30, 2025
C
Cap'n Kobold
reacted to
Reynard's post
in the thread
D&D 5E (2024)
A Different Way To Run High Level Monsters
with
Like
.
I ran two playtests in Fantasy Grounds using the vanilla D&D 2024 Colossus versus a 5 player 17th level party. Those were not the same...
Apr 30, 2025
C
Cap'n Kobold
replied to the thread
D&D 5E (2024)
A Different Way To Run High Level Monsters
.
If I understand what jgsugden is getting at: I believe the issue is that this unbelievable damage output doesn't seem to match the...
Apr 29, 2025
C
Cap'n Kobold
reacted to
Minigiant's post
in the thread
D&D 5E (2024)
Is it possible to balance the six abilities?
with
Like
.
Yes. By giving bigger bonuses for high ability score or real penalty for low ability. Like you cannot cast in armor if your STR is...
Apr 29, 2025
C
Cap'n Kobold
reacted to
Kichwas's post
in the thread
D&D 5E (2024)
Martial/Caster fix.
with
Like
.
I'm quoting myself because a month after posting that I finally sat down with the Daggerheart playtest and... I think it does what I...
Apr 29, 2025
C
Cap'n Kobold
reacted to
Paul Farquhar's post
in the thread
Overrated/Underrated Geek Media
with
Like
.
Eh? The 90s gave us Babylon 5, the best SF TV show ever. The only decade in TV SF that was anything close to the 90s was the 70s.
Apr 29, 2025
C
Cap'n Kobold
reacted to
jgsugden's post
in the thread
D&D 5E (2024)
A Different Way To Run High Level Monsters
with
Like
.
You explicitly did encounter them by your own description of the mechanics. You effectively limited how much damage the PCs could deal...
Apr 28, 2025
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