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Cap'n Kobold's latest activity
C
Cap'n Kobold
reacted to
Gladius Legis's post
in the thread
D&D 5E (2024)
5.5 Fighter Best Eince 2E
with
Like
.
So ... things that don't actually defeat enemies. Damage and control win battles, and Monks in 2014 are not good at those. These...
Sep 12, 2025
C
Cap'n Kobold
reacted to
Zardnaar's post
in the thread
D&D 5E (2024)
5.5 Fighter Best Eince 2E
with
Like
.
Fighter indomitable, Monk and Paladins are all attractive due to save boosts. Ymmv.
Sep 12, 2025
C
Cap'n Kobold
reacted to
W'rkncacnter's post
in the thread
D&D 5E (2024)
5.5 Fighter Best Eince 2E
with
Like
.
i hate it because it might as well be an auto-success to the point where when you fail despite it, it feels like it's mocking you. i...
Sep 12, 2025
C
Cap'n Kobold
reacted to
UngeheuerLich's post
in the thread
D&D 5E (2024)
5.5 Fighter Best Eince 2E
with
Like
.
The fighter already has a weakness: no magic.
Sep 12, 2025
C
Cap'n Kobold
reacted to
TwoSix's post
in the thread
D&D 5E (2024)
5.5 Fighter Best Eince 2E
with
Like
.
Nah. I have no particular opinion on the '24 fighter, but the 4e fighter is absolutely the high point of fighter design. It has a...
Sep 12, 2025
C
Cap'n Kobold
reacted to
Chaltab's post
in the thread
D&D 5E (2024)
5.5 Fighter Best Eince 2E
with
Like
.
Okay but is it really better than the 4E Weapon Master? Because that remains the gold standard of Fighters IMO.
Sep 12, 2025
C
Cap'n Kobold
reacted to
EzekielRaiden's post
in the thread
D&D General
GMing and "Player Skill"
with
Like
.
Given the kinds of negative consequences that come from treating bad people as if they were "nice" people, I'm not so sure about that...
Sep 10, 2025
C
Cap'n Kobold
reacted to
Reynard's post
in the thread
D&D General
GMing and "Player Skill"
with
Like
.
Honestly, your patronizing tone is tiresome. You seem to think you are the only one who knows how the game is meant to be played, and...
Sep 10, 2025
C
Cap'n Kobold
reacted to
zakael19's post
in the thread
D&D General
GMing and "Player Skill"
with
Like
.
Maybe a little bit, but honestly isn't the sheer statement of "skilled play" and all the context around it pretty uncharitable as well...
Sep 10, 2025
C
Cap'n Kobold
reacted to
zarionofarabel's post
in the thread
D&D General
GMing and "Player Skill"
with
Like
.
I think genre conventions, setting knowledge, and the like, does play a part. Social conflict in particular, however, seems to rely...
Sep 10, 2025
C
Cap'n Kobold
replied to the thread
DDAL
Elven chain armour. do you need light armour proficiency?
.
Its worth noting that if its Elven Chain Mail, the Wizard will need a Strength of 13+ or suffer some penalties.
Sep 7, 2025
C
Cap'n Kobold
reacted to
Paul Farquhar's post
in the thread
D&D General
Ditching Archetypes 6E?
with
Like
.
You can make higher levels tougher by using higher than suggested CR enemies. Or getting some less skilled players. The difficulty bar...
Sep 7, 2025
C
Cap'n Kobold
reacted to
EzekielRaiden's post
in the thread
D&D General
Ditching Archetypes 6E?
with
Like
.
For me, this is like saying that a Barbarian and a Fighter are thematically similar enough, just reflavor your Champion crits as "oh I...
Sep 7, 2025
C
Cap'n Kobold
reacted to
TaranTheWanderer's post
in the thread
D&D General
Ditching Archetypes 6E?
with
Like
.
I think they scrapped that to get rid of the, "who's playing the cleric?" problem. Because it makes it more difficult to play a cadre...
Sep 7, 2025
C
Cap'n Kobold
reacted to
EzekielRaiden's post
in the thread
D&D General
Ditching Archetypes 6E?
with
Like
.
On the next exciting episode of What Rules Will We Delete?!, Archetypes: A concept introduced by 5e specifically to simplify and...
Sep 7, 2025
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