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Cap'n Kobold's latest activity
C
Cap'n Kobold
reacted to
Minigiant's post
in the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
with
Like
.
Runic Wards: The monsters adds their initiative result to their saving throws. At the start of each turn, this value lowers by 5.
Nov 18, 2025
C
Cap'n Kobold
reacted to
Horwath's post
in the thread
D&D 5E (2024)
Weapon mastery tweak.
with
Like
.
I like the idea of mastery but not execution, and it still does not make weapon any unique that the used to be and now we even have less...
Nov 18, 2025
C
Cap'n Kobold
reacted to
AnotherGuy's post
in the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
with
Like
.
It can easily be solved with giving a monster a class feature or feat (not the ability bonuses) for every 4-5 HD with Resilient being...
Nov 14, 2025
C
Cap'n Kobold
reacted to
Minigiant's post
in the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
with
Like
.
No. My argument again is. 90% of monster have a weak save. But spellcasters always progress in a strong progression and usually use...
Nov 14, 2025
C
Cap'n Kobold
reacted to
AnotherGuy's post
in the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
with
Haha
.
It's rare to see an adventurer proficient with a sewing kit, but then again I feel all that is taken into account with lifestyle...
Nov 12, 2025
C
Cap'n Kobold
reacted to
Eric V's post
in the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
with
Like
.
Unless you're his boss, he has no burden to prove anything to you. Or any of us.
Nov 9, 2025
C
Cap'n Kobold
reacted to
Staffan's post
in the thread
D&D General
Explain 5(.5)e to me
with
Like
.
This reminds me of a quote from the Hitch-Hiker's Guide to the Galaxy that goes something like this (can't be bothered to look up the...
Nov 9, 2025
C
Cap'n Kobold
reacted to
BenjaminPey's post
in the thread
Wizards of the Coast Re-Registers Dark Sun With USPTO
with
Like
.
I mean, the Ten Towns gazetteer, the Baldur's Gate Gazetteer, the Waterdeep gazetteer... The now very detailed area around Phandalin...
Nov 8, 2025
C
Cap'n Kobold
reacted to
Reynard's post
in the thread
Wizards of the Coast Re-Registers Dark Sun With USPTO
with
Like
.
Is your take that they keep making Eberron because no one actually likes it? I don't know what you are trying to say here beyond that...
Nov 8, 2025
C
Cap'n Kobold
reacted to
Stormonu's post
in the thread
D&D General
Explain 5(.5)e to me
with
Like
.
They were there - "I cast Magic Missile" was certainly one of them. So was "I swing my sword" There's only no narrative component if...
Nov 8, 2025
C
Cap'n Kobold
reacted to
roguish's post
in the thread
D&D General
Explain 5(.5)e to me
with
Like
.
I've always gravitated towards rogues and skillmonkeys. And I have many complaints with 5e, but on the whole I find it fits my style of...
Nov 8, 2025
C
Cap'n Kobold
reacted to
Aurel Guthrie's post
in the thread
D&D 5E (2014)
How To Make High Level 5E Work.For You +
with
Like
.
Talk to your players about the high level options they're getting and what they plan to do with them. Example. Your player's wizard is...
Nov 5, 2025
C
Cap'n Kobold
reacted to
jmartkdr2's post
in the thread
D&D 5E (2014)
How To Make High Level 5E Work.For You +
with
Like
.
One thing I've noticed about high-level play is it becomes even more important to actively manage spotlight time - letting class...
Nov 5, 2025
C
Cap'n Kobold
reacted to
Xeviat's post
in the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
with
Like
.
It's funny. I've had a long standing 5E house rule that has really helped out. 1) All DCs are increased by +2 (formula is 10 + prof +...
Nov 5, 2025
C
Cap'n Kobold
reacted to
Teemu's post
in the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
with
Like
.
I didn't read the whole thread, but I think Pillars of Eternity 2: Deadfire had a really good solution for control effects and bosses...
Nov 4, 2025
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