avoiding degenerate cases
So I mentioned the 'floating shopping mall' as the degenerate case of just min/maxing to get the LUX value up. Same with the escape pods.
I was trying to set up more realistic situations since this is a RPG and my friends and I try to go for more story-driven games...
My friends and I have started up a campaign with the current playtest documents and I wanted to provide some feedback.
First off, Morrus, I like a lot of ideas in the games and I'm really looking forward to seeing the finished product.
So I was working on building starships and ran in to...