The Hobbit movies had dwarf cavalry riding goats, which I found to be a good fit despite the films' shortcomings - they dwell in mountains, and, like dwarves, are known for their beards.
In my setting, guns exist, but they're expensive, inaccurate, and difficult to make and repair, with none being smaller than an arquebus. For these reasons, most people don't bother with them when swords and arrows are a lot easier to come by and use. The armies of the most advanced nations...
He makes an off-screen appearance in Storm King's Thunder to rescue a major NPC, so he hasn't kept his fingers out of the plot entirely. And he in-universe co-wrote Volo's Guide, if that counts.
In my homebrew setting, I handled gods and pantheons in a way inspired by the interpretatio romana - all cultures and races worship the same beings, but they may do so in different ways or give them different names. For instance, the chief god worshiped by the dwarves is the same entity as the...
Have Strahd regenerate after having some damage inflicted upon him. Then, have the player's ally (van Richten probably works best for this) say "You bastard, how many lives have you drained to heal those wounds?"
Then have Strahd calmly respond "How many breads have you eaten in your life?"
What I don't get is why they went with "androgynous" instead of "intersex". "Androgynous," at least as I've seen it used, refers to one's physical appearance and has nothing to do with sex or gender identity. Of course he appears androgynous, that's par the course for elves ;)
Did they just...
Personally, I set it in my homebrew setting, but my players had no problem with getting involved in the plot because I'd introduced them to the module beforehand and knew that they were interested and could be trusted to stay in the area until Strahd was dealt with. If you don't do the same it...