Nice guide!! I will play a Sorlock Divine Hexblade and I will follow some of these advice. The only difference is that I believe I will add some gishness by using a melee weapon + melee cantrips in combat (I don't know... it just feels wrong to be a Hexblade and don't use a weapon) and blast...
I really loved the Path of Ancestral Guardian and the Path of Zealot.
The Path of Ancestral Guardian seems to be the true tanker. He not only is tough as a typical Barbarian, but he makes his allies uninteresting targets; disadvantage to attack your allies and damage resistance to them (3rd...
1 - Revised Way of the Four Elements Monk
2 - Revised Perfect Soul, making a full monk class more appealing up to level 20.
3 - Revised Tranquility (Level 11 Open Hand Class Feature).
Greetings.
I'm currently playing a level 9 character (Fighter 1/Paladin 2/Sorcerer (Favored Soul) 6). I started playing this character from level 1 as a Fighter, picked the next 6 levels as a Sorcerer (in order to have Extra Attack ASAP, at level 7) and finally I picked 2 levels as Paladin...
I don't see much gain from bard, specially dual wielding.
About Smite, I think Smite is a really awesome source of melee damage in 5e.
Ok, let's see: It's 5d8 for a 4th level spell doesn't sounds good enough, right?
Well, that's extra damage. Assuming the giving example of a two-handed weapon...
Fighter will always be reference in terms of gish dip.
The Paladin choice, however, relies in a single word: Smite.
That said, the choosing between Fighter X Paladin dipping is a matter of choosing between Action Surge x Smite. Sure, Action Surge is awesome, specially because it allows to cast...
Greetings,
I'm trying to create a gish Favored Soul Sorcerer with two-handed weapons (THW) and heavy armor. I love the idea of being capable of smite enemies in close combat while blasting hordes of enemies at once, all that in shining armor. Also, I think that the lack of War Caster feat makes...