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cbwjm's latest activity
cbwjm
reacted to
Bill Zebub's post
in the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
with
Like
.
I guess I'm not interested in playing a RPG that has procedures for water voyages. That sounds dreadfully mechanical. I play games...
Feb 11, 2026
cbwjm
reacted to
Bill Zebub's post
in the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
with
Like
.
Yes, I was assuming that, because that's all you described: sailing across water. The point I'm making is that if it was a deliberate...
Feb 11, 2026
cbwjm
reacted to
Bill Zebub's post
in the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
with
Like
.
Not disagreeing with any of that. But....we are playing a game, and in a game, imposing RNG...with consequences...on players who...
Feb 11, 2026
cbwjm
reacted to
Aeson's post
in the thread
Moya, ‘the World’s First Biomimetic Robot’ Emulates Human Features Down to Body Temperature
with
Haha
.
Run Doom?
Feb 11, 2026
cbwjm
replied to the thread
Moya, ‘the World’s First Biomimetic Robot’ Emulates Human Features Down to Body Temperature
.
Yep, a lot of guys are like " Does she... y'know...like can she..."
Feb 11, 2026
cbwjm
reacted to
Deset Gled's post
in the thread
Moya, ‘the World’s First Biomimetic Robot’ Emulates Human Features Down to Body Temperature
with
Haha
.
"DroidUp plans to release Moya commercially by the end of the year, for a starting price of 1.2 million yuan ($173,000). But before you...
Feb 11, 2026
cbwjm
reacted to
Marandahir's post
in the thread
AI/LLMs
Hasbro CEO Says AI Integration Has Been "A Clear Success"
with
Like
.
This. it's more about pleasing the shareholders than actually integrating into the workflow. When we've seen it integrated in or even...
Feb 11, 2026
cbwjm
reacted to
The Firebird's post
in the thread
AI/LLMs
Hasbro CEO Says AI Integration Has Been "A Clear Success"
with
Like
.
I use it to generate code or spreadsheet cells which interacts with static data. Then run the file on some test data and verify the...
Feb 11, 2026
cbwjm
reacted to
TheSword's post
in the thread
AI/LLMs
Hasbro CEO Says AI Integration Has Been "A Clear Success"
with
Like
.
Copilot is useful for summarizing large amounts of text. Particularly in preparation for reading it or processing it. I see lots of...
Feb 11, 2026
cbwjm
reacted to
slobster's post
in the thread
AI/LLMs
Hasbro CEO Says AI Integration Has Been "A Clear Success"
with
Like
.
This is super off topic, but I'm so curious about these supposed space data centers. Sure, electricity is a big cost in AI, but the...
Feb 11, 2026
cbwjm
reacted to
Whizbang Dustyboots's post
in the thread
AI/LLMs
Hasbro CEO Says AI Integration Has Been "A Clear Success"
with
Haha
.
A 100-slide PowerPoint is a war crime, no matter who makes it.
Feb 11, 2026
cbwjm
reacted to
JediSoth's post
in the thread
AI/LLMs
Hasbro CEO Says AI Integration Has Been "A Clear Success"
with
Like
.
It drives me NUTS that no one differentiates between Gen AI and other types of AI assistants. Plus, it doesn't speak well for one's...
Feb 11, 2026
cbwjm
reacted to
Pale Violet Light's post
in the thread
AI/LLMs
Hasbro CEO Says AI Integration Has Been "A Clear Success"
with
Like
.
Wasting my time on pedagogy? My job is to both teach and research. To ignore either facet is to do my job poorly. In an industry context...
Feb 11, 2026
cbwjm
reacted to
slobster's post
in the thread
AI/LLMs
Hasbro CEO Says AI Integration Has Been "A Clear Success"
with
Like
.
I guess I'm one of the lonely GMs who actually does use AI for my games. Not usually for creative stuff (though it can be great for...
Feb 11, 2026
cbwjm
replied to the thread
Difficulty Numbers: Scaling, or Static?
.
I prefer static. I never really liked the 4e treadmill, though I do understand that the task which was difficult for heroic-level PCs is...
Feb 11, 2026
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