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Celebrim's latest activity
Celebrim
reacted to
Thomas Shey's post
in the thread
Space Travel?
with
Like
.
Mechanical options within the field of operation the skill covers. For example, you could construct a subsystem for climbing that dealt...
Yesterday at 4:16 AM
Celebrim
reacted to
Thomas Shey's post
in the thread
Space Travel?
with
Like
.
I've gone on record as suggesting this is the problem with most skills outside combat (and sometimes within) in general in most games...
Yesterday at 1:55 AM
Celebrim
replied to the thread
Space Travel?
.
More precisely, the problem is that most ship related skills are merely pass/fail maintenance of the ship that only involve dice-rolling...
Sunday at 7:24 PM
Celebrim
reacted to
delericho's post
in the thread
What Do You Need From Publishers?
with
Like
.
Very little. What I lack is time. So the thing I need from publishers, I guess, is materials (notably adventure materials) that I can...
Sunday at 6:08 PM
Celebrim
replied to the thread
Space Travel?
.
It's got about 5 good episodes - the first 3 of the first season and the last 2 of the second season. It's got maybe three other...
Sunday at 6:07 PM
Celebrim
replied to the thread
Space Travel?
.
The general rule in the game is that ships normally jump one planetary diameter away from the planet in order to minimize the turbulence...
Sunday at 5:37 PM
Celebrim
reacted to
Benjamin Olson's post
in the thread
What Do You Need From Publishers?
with
Like
.
Both the recent starter sets from WotC, and the Cosemere one someone in my group is running, have made me realize how incredibly nice it...
Sunday at 12:33 AM
Celebrim
reacted to
TheSword's post
in the thread
How do you like to start a campaign
with
Like
.
I always thought Pathfinder did some good opening scenes. Rise of the Runelords starts at a market featival Curse of the Crimson...
Sunday at 12:30 AM
Celebrim
replied to the thread
Space Travel?
.
This is a problem in my experience with every single Sci Fi RPG in one way or the other. The solution in my opinion actually draws...
Saturday at 10:02 PM
Celebrim
replied to the thread
Space Travel?
.
This does create weirdness though. Typical Star Wars space travel involves a ship leaving the planet's surface and getting a few...
Saturday at 9:57 PM
Celebrim
reacted to
payn's post
in the thread
What Do You Need From Publishers?
with
Like
.
Adventure modules/paths. Sure I could write my own entirely from scratch, but I'm not good at it. I do better with a foundation with...
Saturday at 9:34 PM
Celebrim
replied to the thread
What Do You Need From Publishers?
.
Facetiously, I need them to publish things that I would like rather than things that would sell for a profit. More seriously, I need...
Saturday at 9:34 PM
Celebrim
reacted to
payn's post
in the thread
How do you like to start a campaign
with
Like
.
I use campaign players guides (even if I have to write them myself). Even my sand boxes have meta-goals to avoid the aimless wandering...
Friday at 5:25 PM
Celebrim
replied to the thread
How do you like to start a campaign
.
I will say that working up how everyone knows each other works best for less mature players but I by no means agree that intraparty RP...
Friday at 5:19 PM
Celebrim
replied to the thread
How do you like to start a campaign
.
It is desirable to establish connections between characters, but you can come up with scenarios that don't require that. Disasters are...
Friday at 4:48 AM
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