Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
What's New?
Latest activity
Register
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Celebrim's latest activity
Celebrim
replied to the thread
D&D 3.x
3rd Edition Revisited - Better play with the power of hindsight?
.
It was a great tag line but I don't think they ever delivered on that. I felt DCC did better in making adventures that felt like they...
Yesterday at 4:00 PM
Celebrim
reacted to
Emerikol's post
in the thread
D&D 3.x
3rd Edition Revisited - Better play with the power of hindsight?
with
Like
.
I think 3e did a lot of things right but not everything. If I had to play exactly by the rules, I'd play 3e if I had to play a D&D...
Yesterday at 2:05 PM
Celebrim
replied to the thread
Describe your last rpg session in 5 words
.
Session #71: Mouse droid bomb; children die
Yesterday at 3:51 AM
Celebrim
replied to the thread
Realistic Combat that's Simple(ish)
.
Yep. I hear you. I have seen this sort of thing before too. "Stealth": An entire party casts invisibility on everyone and then...
Tuesday at 10:30 PM
Celebrim
reacted to
Thomas Shey's post
in the thread
Realistic Combat that's Simple(ish)
with
Like
.
So are hit points. In the most basic form they help you not die from attacks that can theoretically kill you. They, in fact, at some...
Tuesday at 8:12 PM
Celebrim
replied to the thread
Realistic Combat that's Simple(ish)
.
@Theory of Games I always base leveling and attributes of a character in fiction based on what they actually are observed to do, not...
Tuesday at 8:05 PM
Celebrim
reacted to
Gorgon Zee's post
in the thread
What's Your Price Limit?
with
Like
.
Yeah, it can be a real issue. If I go to a big con, I might play 8 games and I'd expect one to be awful, one to be great and the rest...
Tuesday at 7:29 PM
Celebrim
replied to the thread
Realistic Combat that's Simple(ish)
.
On "Die Hard" as D&D scenario: John McClane is above gritty tier and in the low end action movie hero tier. He's about 6th level...
Tuesday at 2:03 AM
Celebrim
reacted to
rmcoen's post
in the thread
Realistic Combat that's Simple(ish)
with
Like
.
Very true. I noted that playing Cyberpunk, after being "raised" with D&D. Ouch, gunshots hurt!! IMC, I added "-1 to hit" at Bloodied...
Monday at 10:04 PM
Celebrim
reacted to
rmcoen's post
in the thread
Realistic Combat that's Simple(ish)
with
Like
.
I hear what you're saying, but that goes back to the fact that PCs will be in more combats than NPCs. Death spiral is "real", it makes...
Monday at 10:03 PM
Celebrim
replied to the thread
Realistic Combat that's Simple(ish)
.
The guards are roughly 2nd level fighters with 12/12/12/8/8/8 ability scores, armed with a combination of light lances, broad swords...
Monday at 10:02 PM
Celebrim
reacted to
rmcoen's post
in the thread
Realistic Combat that's Simple(ish)
with
Like
.
That's well-stated, and makes sense. One of those "that's obvious, duh!" facts that wasn't actually obvious until it is pointed out...
Monday at 9:40 PM
Celebrim
replied to the thread
What's Your Price Limit?
.
"My Life with Master" is on the short list of con events I actually would want to do. Although, I'm increasingly disappointed at the...
Monday at 7:47 PM
Celebrim
replied to the thread
Realistic Combat that's Simple(ish)
.
I differ I think from most tables in using absolutely the same rules for PCs and NPCs. So a 7 hp gobin dies in my game at -9hp...
Monday at 7:23 PM
Celebrim
replied to the thread
Realistic Combat that's Simple(ish)
.
My take on this is that the implication is that an owlbear or other common to the "realm" predator doesn't stand a much of a chance...
Monday at 4:48 PM
Top