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Celebrim's latest activity
Celebrim
replied to the thread
Planescape
Looking for sources on how alignments phsyically function as substances
.
I think it would be a mistake to imagine the authors of D&D as complex moral philosophers offering coherent takes. Probably the single...
Jul 31, 2025
Celebrim
replied to the thread
D&D 3.x
3rd Edition Revisited - Better play with the power of hindsight?
.
It was a great tag line but I don't think they ever delivered on that. I felt DCC did better in making adventures that felt like they...
Jul 30, 2025
Celebrim
reacted to
Emerikol's post
in the thread
D&D 3.x
3rd Edition Revisited - Better play with the power of hindsight?
with
Like
.
I think 3e did a lot of things right but not everything. If I had to play exactly by the rules, I'd play 3e if I had to play a D&D...
Jul 30, 2025
Celebrim
replied to the thread
Describe your last rpg session in 5 words
.
Session #71: Mouse droid bomb; children die
Jul 30, 2025
Celebrim
replied to the thread
Realistic Combat that's Simple(ish)
.
Yep. I hear you. I have seen this sort of thing before too. "Stealth": An entire party casts invisibility on everyone and then...
Jul 29, 2025
Celebrim
reacted to
Thomas Shey's post
in the thread
Realistic Combat that's Simple(ish)
with
Like
.
So are hit points. In the most basic form they help you not die from attacks that can theoretically kill you. They, in fact, at some...
Jul 29, 2025
Celebrim
replied to the thread
Realistic Combat that's Simple(ish)
.
@Theory of Games I always base leveling and attributes of a character in fiction based on what they actually are observed to do, not...
Jul 29, 2025
Celebrim
reacted to
Gorgon Zee's post
in the thread
What's Your Price Limit?
with
Like
.
Yeah, it can be a real issue. If I go to a big con, I might play 8 games and I'd expect one to be awful, one to be great and the rest...
Jul 29, 2025
Celebrim
replied to the thread
Realistic Combat that's Simple(ish)
.
On "Die Hard" as D&D scenario: John McClane is above gritty tier and in the low end action movie hero tier. He's about 6th level...
Jul 29, 2025
Celebrim
reacted to
rmcoen's post
in the thread
Realistic Combat that's Simple(ish)
with
Like
.
Very true. I noted that playing Cyberpunk, after being "raised" with D&D. Ouch, gunshots hurt!! IMC, I added "-1 to hit" at Bloodied...
Jul 28, 2025
Celebrim
reacted to
rmcoen's post
in the thread
Realistic Combat that's Simple(ish)
with
Like
.
I hear what you're saying, but that goes back to the fact that PCs will be in more combats than NPCs. Death spiral is "real", it makes...
Jul 28, 2025
Celebrim
replied to the thread
Realistic Combat that's Simple(ish)
.
The guards are roughly 2nd level fighters with 12/12/12/8/8/8 ability scores, armed with a combination of light lances, broad swords...
Jul 28, 2025
Celebrim
reacted to
rmcoen's post
in the thread
Realistic Combat that's Simple(ish)
with
Like
.
That's well-stated, and makes sense. One of those "that's obvious, duh!" facts that wasn't actually obvious until it is pointed out...
Jul 28, 2025
Celebrim
replied to the thread
What's Your Price Limit?
.
"My Life with Master" is on the short list of con events I actually would want to do. Although, I'm increasingly disappointed at the...
Jul 28, 2025
Celebrim
replied to the thread
Realistic Combat that's Simple(ish)
.
I differ I think from most tables in using absolutely the same rules for PCs and NPCs. So a 7 hp gobin dies in my game at -9hp...
Jul 28, 2025
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