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Celebrim's latest activity
Celebrim
replied to the thread
AD&D 1E
XP Value for Monsters?
.
There was a thread going around recently about "Did you play AD&D RAW?" and my answer was summarized as, "Well, we tried most of the...
Nov 12, 2025
Celebrim
reacted to
Micah Sweet's post
in the thread
Playing "Adventurers" As Actual Adventurers
with
Like
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All the Without Number games do great work with survival rules. The newest, Ashes Without Number, is particularly impressive in that...
Nov 12, 2025
Celebrim
replied to the thread
Playing "Adventurers" As Actual Adventurers
.
I think it is important to stay grounded in the reality of the thing and this post is a really good reset to the discussion. One of the...
Nov 12, 2025
Celebrim
reacted to
GrimCo's post
in the thread
Playing "Adventurers" As Actual Adventurers
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Like
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Just to add a bit, from personal experience with mountains. When you do everything right and things out of your control don't screw you...
Nov 12, 2025
Celebrim
replied to the thread
Playing "Adventurers" As Actual Adventurers
.
Problems like this are one reason I don't think it's practical to abstract things to "supply". To continue the "Oregon Trail" analogy...
Nov 12, 2025
Celebrim
reacted to
The Firebird's post
in the thread
Playing "Adventurers" As Actual Adventurers
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Like
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Tempting. But suppose they are traveling along a river with abundant fresh water. Does it make sense to count water weight? Having a...
Nov 12, 2025
Celebrim
replied to the thread
AD&D 1E
XP Value for Monsters?
.
Well, at some level it is always seat of the pants arbitrary. There is always going to be some subjectiveness to it when you allow...
Nov 11, 2025
Celebrim
replied to the thread
Playing "Adventurers" As Actual Adventurers
.
I'm not denying the existence of players with complex aesthetics of play. In fact, the existence of complex aesthetics of play was and...
Nov 11, 2025
Celebrim
replied to the thread
AD&D 1E
XP Value for Monsters?
.
In general, yes. I could always imagine exceptions. If it's effectively permanent duration and hard to treat (a curse that is hard to...
Nov 11, 2025
Celebrim
replied to the thread
Playing "Adventurers" As Actual Adventurers
.
I think it's a highly relevant response to the statement: "I think attempting to hew too close to realism is going to be...
Nov 11, 2025
Celebrim
replied to the thread
Playing "Adventurers" As Actual Adventurers
.
It very much depends on how the participants define fun. A player with primary (or sole) aesthetics of Fantasy is fulfilled by lots of...
Nov 11, 2025
Celebrim
replied to the thread
OSR
Modules with the best layout & presentation
.
I6 Ravenloft is still in many ways the gold standard, a height of combining aesthetics and usability to which we have not regularly (or...
Nov 11, 2025
Celebrim
replied to the thread
AD&D 1E
XP Value for Monsters?
.
@ilgatto : Generally speaking, "motionless" and "helpless" are not the same thing in D&D. Or at least, the 3e designers who were trying...
Nov 11, 2025
Celebrim
reacted to
Lidgar's post
in the thread
What was your 2nd RPG?
with
Like
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Top Secret or Boot Hill. Those were really close.
Nov 11, 2025
Celebrim
replied to the thread
What was your 2nd RPG?
.
Gamma World 3e
Nov 10, 2025
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