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Celebrim's latest activity
Celebrim
replied to the thread
What is "railroading" to you (as a player)?
.
It means that applying techniques like small world, obdurium walls, false choices, or Schrodinger's maps can be justified if the GM is...
Sunday at 5:34 AM
Celebrim
replied to the thread
What is "railroading" to you (as a player)?
.
As a player, it's what I would consider railroading if I did it as a GM. It's a collection of techniques that are used to limit and...
Sunday at 4:03 AM
Celebrim
replied to the thread
Distinct Game Modes: Combat vs Social vs Exploration etc...
.
"The Expanse" was a campaign before it was a series of novels/TV show as well.
Saturday at 11:07 PM
Celebrim
reacted to
Parmandur's post
in the thread
Distinct Game Modes: Combat vs Social vs Exploration etc...
with
Like
.
With Joss Whedon we do know he played as a teen, in fact at least one show he made was definitely based on a campaign he ran (Firefly...
Saturday at 11:06 PM
Celebrim
replied to the thread
Distinct Game Modes: Combat vs Social vs Exploration etc...
.
Yes, I am aware with that. I still stand by my explanation.
Saturday at 11:06 PM
Celebrim
replied to the thread
Distinct Game Modes: Combat vs Social vs Exploration etc...
.
I don't find the two are incompatible. I can verify the players are engaged when they remanence about prior sessions, and it's sounds...
Saturday at 9:24 PM
Celebrim
replied to the thread
OSR
Why does OSR Design Draw You In?
.
I get it, but just like back in the 1980s, I find that "well, what makes sense" in practice involves playing to the referee or the table...
Saturday at 9:20 PM
Celebrim
reacted to
Retreater's post
in the thread
OSR
Why does OSR Design Draw You In?
with
Like
.
1) My players don't like OSR games. They prefer more epic power fantasies and consider most of the characters too weak, the options too...
Saturday at 9:15 PM
Celebrim
reacted to
SpellObjectEnthusiast's post
in the thread
OSR
Why does OSR Design Draw You In?
with
Like
.
People typically are referring to OD&D and the Basic series when they say Old School was simpler, not AD&D and definitely not AD&D...
Saturday at 9:14 PM
Celebrim
replied to the thread
OSR
Why does OSR Design Draw You In?
.
Nostalgia. I love capturing the vibe of the game back when I was a kid and everything about RPGs felt magical and cool. That's why I...
Saturday at 9:13 PM
Celebrim
replied to the thread
Distinct Game Modes: Combat vs Social vs Exploration etc...
.
Yeah, I don't if I'm weird or not, but my goal is always something like, "If this was a television show, would people be entertained by...
Saturday at 9:09 PM
Celebrim
replied to the thread
Distinct Game Modes: Combat vs Social vs Exploration etc...
.
The draw steel negotiation model is a formalization of how I've often conduct a negotiation over the years going back till at least the...
Saturday at 9:04 PM
Celebrim
reacted to
Staffan's post
in the thread
Distinct Game Modes: Combat vs Social vs Exploration etc...
with
Like
.
I've run Infinity 2d20, which treats social interaction much the same as combat (just like combat has Physical Damage, which is Soaked...
Saturday at 8:52 PM
Celebrim
reacted to
Reynard's post
in the thread
Distinct Game Modes: Combat vs Social vs Exploration etc...
with
Like
.
I would be curious to know what systems do this and how they manage it.
Saturday at 3:48 AM
Celebrim
reacted to
GrimCo's post
in the thread
Uncommon Preferences & Finding Your Group
with
Like
.
PvP is very game dependent. In D&D, PvP is very uncommon and it goes against spirit of the game, since it's party based game. On the...
Friday at 1:04 PM
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