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Celebrim's latest activity
Celebrim
replied to the thread
Homebrew
Star Wars D6 - Exposure to Vacuum Rules
.
Survival is used in the RAW to see if you can successfully eject from an exploding vehicle. So that's what you remember. It's used...
Mar 20, 2026
Celebrim
replied to the thread
Star Wars WEG D6 - The Force Point - "Is it a good thing?"
.
Please read the thread. It's an old thread. This has all been covered. So, while that's a good story, in my campaign that would not...
Mar 20, 2026
Celebrim
replied to the thread
Star Wars WEG D6 - The Force Point - "Is it a good thing?"
.
So Star Wars D6 wasn't designed as a nar game, and at the time it was written the concept didn't really exist and only was showing up as...
Mar 19, 2026
Celebrim
replied to the thread
Star Wars WEG D6 - The Force Point - "Is it a good thing?"
.
My point isn't how common they are. For the purposes of the discussion, we can assume that there is only one of them per PC and PC's...
Mar 19, 2026
Celebrim
replied to the thread
D&D 3.x
"Just the Good Stuff" 3.x Ruleset Deckbuilding
.
So my rules implement this by getting rid of prestige classes and typically turning prestige class abilities that have no other source...
Mar 19, 2026
Celebrim
reacted to
delericho's post
in the thread
D&D 3.x
"Just the Good Stuff" 3.x Ruleset Deckbuilding
with
Like
.
I wouldn't go so far as to say this is a cure-all, but it certainly helps a lot. Were I ever to run 3.x again, I'd also put a much...
Mar 19, 2026
Celebrim
replied to the thread
D&D 3.x
"Just the Good Stuff" 3.x Ruleset Deckbuilding
.
I have a 600 page house rules document that is a fork of 3.0e that I call 3.25e or 3e AD&D that reworks a ton of the base game to fix...
Mar 19, 2026
Celebrim
reacted to
Anon Adderlan's post
in the thread
Origins Experiences
with
Like
.
Funny how gendered assumptions lead to more gendered assumptions. Turns out lack of agency is worse than bigotry. Which is why I...
Mar 19, 2026
Celebrim
reacted to
Mannahnin's post
in the thread
AD&D 1E
Redesigned and Rebalanced Thief for 1e AD&D
with
Like
.
Weren't where? We certainly weren't at your table, and we've all acknowledged that. We've directly and explicitly expressed interest in...
Mar 18, 2026
Celebrim
replied to the thread
AD&D 1E
Redesigned and Rebalanced Thief for 1e AD&D
.
I think as much as anything you are dealing with internal disagreement between the authors of the game over what the right way to play...
Mar 18, 2026
Celebrim
replied to the thread
AD&D 1E
Redesigned and Rebalanced Thief for 1e AD&D
.
Page 25 of the 1983 Metzer version? Yes, it officially empowers the DM to fudge to improve the game. Which is interesting as its own...
Mar 18, 2026
Celebrim
reacted to
cbwjm's post
in the thread
AD&D 1E
Redesigned and Rebalanced Thief for 1e AD&D
with
Like
.
As an aside, I have seen in an expert set the suggestion to let a thief succeed even in challenging situations if it makes the game more...
Mar 18, 2026
Celebrim
replied to the thread
AD&D 1E
Redesigned and Rebalanced Thief for 1e AD&D
.
Let's be very clear on this. I do not think you been polite this whole thread, right from your very first post. You asserted knowledge...
Mar 18, 2026
Celebrim
replied to the thread
Describe your last rpg session in 5 words
.
Session #79: Rescue citizens from alien horrors.
Mar 18, 2026
Celebrim
reacted to
Mannahnin's post
in the thread
AD&D 1E
Redesigned and Rebalanced Thief for 1e AD&D
with
Like
.
My recollection is that Dave's system involved spell formulas, limited by how much of the ingredients the M-U had available, such as...
Mar 17, 2026
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