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Celebrim's latest activity
Celebrim
reacted to
Voadam's post
in the thread
AD&D 1E
Three Things that can't be Fixed in 1e AD&D
with
Haha
.
For me the conjecture is downtime experimentation and research that comes up with something unexpected. Level up is when you get those...
Mar 31, 2026
Celebrim
reacted to
cbwjm's post
in the thread
AD&D 1E
Revised and Rebalanced Magic-User for 1e AD&D
with
Like
.
I wouldn't like that in TSR editions, once they standardised the xp across the board I think I became less likely to care about xp. If...
Mar 31, 2026
Celebrim
reacted to
cbwjm's post
in the thread
AD&D 1E
Revised and Rebalanced Magic-User for 1e AD&D
with
Like
.
2e doesn't really use level titles so I've never really been up on the play with them. I did look at your spell slot table but I wasn't...
Mar 31, 2026
Celebrim
reacted to
James Gasik's post
in the thread
AD&D 1E
Revised and Rebalanced Magic-User for 1e AD&D
with
Like
.
AD&D xp charts are just mind-boggling. I remember the 2e DMG attempted to explain how they were derived, with it's class creation...
Mar 31, 2026
Celebrim
replied to the thread
AD&D 1E
Revised and Rebalanced Magic-User for 1e AD&D
.
I will bring up a few things no one has commented on yet: a) Level titles have changed to minimize overlap with other potential classes...
Mar 31, 2026
Celebrim
reacted to
cbwjm's post
in the thread
AD&D 1E
Revised and Rebalanced Magic-User for 1e AD&D
with
Like
.
It was also a rule in BECMI (so, presumably also early BX), spell memorisation only took an hour so it could also be a case of looking...
Mar 31, 2026
Celebrim
replied to the thread
AD&D 1E
Three Things that can't be Fixed in 1e AD&D
.
Generous. Under my rules if you were under the supervision of a higher level character, you could get it up to a whopping 2 XP per...
Mar 31, 2026
Celebrim
replied to the thread
AD&D 1E
Three Things that can't be Fixed in 1e AD&D
.
The assumption that I'm making here is the mysteriously appearing spell is connected to training, in as much as there doesn't seem to be...
Mar 31, 2026
Celebrim
replied to the thread
AD&D 1E
Three Things that can't be Fixed in 1e AD&D
.
It's coherent as I read it if and only if you can keep a checklist of all spells which exist, which makes sense only if you have a...
Mar 30, 2026
Celebrim
reacted to
Voadam's post
in the thread
AD&D 1E
Three Things that can't be Fixed in 1e AD&D
with
Like
.
If you hit your max spells on your first go through you stop. If you don't meet your minimum you go through again as you say until you...
Mar 30, 2026
Celebrim
replied to the thread
AD&D 1E
Three Things that can't be Fixed in 1e AD&D
.
Well, that's just RAW per Gygax's explanation of why training gave no XP in the DMG, and why levelling up through adventuring was...
Mar 30, 2026
Celebrim
replied to the thread
AD&D 1E
Three Things that can't be Fixed in 1e AD&D
.
What's worse about them, and what really infuriated me at the time, is that they are incoherent. They are so punishing that no M-U...
Mar 30, 2026
Celebrim
reacted to
Voadam's post
in the thread
AD&D 1E
Three Things that can't be Fixed in 1e AD&D
with
Like
.
Turns out when I looked up the 3.0 shocking grasp duration I was mistakenly looking in a 3.5 source. :) In the 3.0 SRD it says...
Mar 30, 2026
Celebrim
reacted to
Mannahnin's post
in the thread
AD&D 1E
Three Things that can't be Fixed in 1e AD&D
with
Like
.
Rather than "assume", you have to invent it. The DMG and PH do lay out some magic item creation procedures, and for the most part (at...
Mar 30, 2026
Celebrim
replied to the thread
AD&D 1E
Three Things that can't be Fixed in 1e AD&D
.
It's called "Troupe Play" and I've done it before in high level 1e AD&D (by coincidence). At high level almost by accident our above...
Mar 30, 2026
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