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CF07's latest activity
C
CF07
reacted to
Koloth's post
in the thread
Worlds of Design: The Simplicity Solution
with
Like
.
I am including the wizard in the "didn't bring the right spells to the party list". DR often works against spells. A fire specialist...
Jun 30, 2025
C
CF07
reacted to
John Dallman's post
in the thread
Worlds of Design: The Simplicity Solution
with
Like
.
This really depends on what you're trying to accomplish. I've never seen it as a priority for the hobby to try to be truly mass-market...
Jun 30, 2025
C
CF07
replied to the thread
Worlds of Design: The Simplicity Solution
.
Main reason is I want the players to have to think and change things up and not just attack in exactly the same way over and over again...
Jun 30, 2025
C
CF07
replied to the thread
Warhammer: The Old World RPG Offers A New Take On The Empire
.
Yeah, that's how 1E worked. There were a number of careers that were dead ends with the anticipation that you'd move on but a number did...
Jun 30, 2025
C
CF07
replied to the thread
Warhammer: The Old World RPG Offers A New Take On The Empire
.
These are very good points. I had 0 experience with WFB when I first encountered WHFRP1E and have never played it, so I wasn't jonesing...
Jun 30, 2025
C
CF07
reacted to
Crusadius's post
in the thread
Warhammer: The Old World RPG Offers A New Take On The Empire
with
Like
.
This definitely was a problem if you came to the game from Warhammer Fantasy Battles. I did not and received my setting information...
Jun 30, 2025
C
CF07
replied to the thread
Worlds of Design: The Simplicity Solution
.
The Golf Bag is definitely worse for sure but there's a sameyness that seems to happen especially when PCs end up being overspecialized...
Jun 29, 2025
C
CF07
replied to the thread
Warhammer: The Old World RPG Offers A New Take On The Empire
.
Yup, minis, like cards, are a license to print money, and are what keeps most stores in business.
Jun 29, 2025
C
CF07
reacted to
Flying Toaster's post
in the thread
Warhammer: The Old World RPG Offers A New Take On The Empire
with
Like
.
Back in 1986 or so a friend of mine had WFRP 1E, but I don’t think we ever actually played it. I glanced through it a bit and found it...
Jun 29, 2025
C
CF07
replied to the thread
Worlds of Design: The Simplicity Solution
.
I agree that 3.X's damage reduction got silly, but what frequently happens is that players just use the exact same weapon over and over...
Jun 29, 2025
C
CF07
reacted to
Koloth's post
in the thread
Worlds of Design: The Simplicity Solution
with
Like
.
One question a designer should ask is does a mechanic make the game more fun, just add complexity or worse, sideline one or more players...
Jun 29, 2025
C
CF07
replied to the thread
Worlds of Design: The Simplicity Solution
.
This is a good point. In my 5E-ized Desert of Desolation campaign, I made undead and certain other foes vulnerable to Radiant. However...
Jun 29, 2025
C
CF07
replied to the thread
Worlds of Design: The Simplicity Solution
.
Some not totally connected thoughts about this. There's a good bit of a balancing act going on. A game that's only supposed to be run...
Jun 29, 2025
C
CF07
reacted to
The Soloist's post
in the thread
Worlds of Design: The Simplicity Solution
with
Like
.
Creating a simple system is very difficult. If it's too simplistic, I get bored rapidly with it. This has been the problem with creating...
Jun 29, 2025
C
CF07
reacted to
aramis erak's post
in the thread
Warhammer: The Old World RPG Offers A New Take On The Empire
with
Like
.
as someone who has a love and hate of various editions... Yes, the rules do tend to make a significant difference in the feel of play...
Jun 29, 2025
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