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CF07's latest activity
C
CF07
reacted to
Yaarel's post
in the thread
François Froideval Passes Away
with
Like
.
Chronicles of the Black Moon is responsible for much of the planet of the Greyhawk setting, Oerth, for the regions of Oerth that are...
Jun 30, 2025
C
CF07
reacted to
TheSword's post
in the thread
Warhammer: The Old World RPG Offers A New Take On The Empire
with
Like
.
I like the way that movement and range works. It was a system borrowed from Imperium Maledictum. The scene is split into zones so a...
Jun 30, 2025
C
CF07
reacted to
Campbell's post
in the thread
Warhammer: The Old World RPG Offers A New Take On The Empire
with
Like
.
Careers in The Old World are really just careers, as in the thing you do between adventures in order to survive and maintain your place...
Jun 30, 2025
C
CF07
replied to the thread
Worlds of Design: The Simplicity Solution
.
May be. The problem I have with the way a lot of games have come to be written is that there's often 0 reason to do anything but the...
Jun 30, 2025
C
CF07
reacted to
aramis erak's post
in the thread
Worlds of Design: The Simplicity Solution
with
Like
.
Most people playing AD&D used some (often unique in their area) subset of the gygaxian spew of rules text...
Jun 30, 2025
C
CF07
replied to the thread
Worlds of Design: The Simplicity Solution
.
Some of this is just how 3.X implemented old skool "you need to do your research and be prepared for your foes", something that in games...
Jun 30, 2025
C
CF07
reacted to
Koloth's post
in the thread
Worlds of Design: The Simplicity Solution
with
Like
.
I am including the wizard in the "didn't bring the right spells to the party list". DR often works against spells. A fire specialist...
Jun 30, 2025
C
CF07
reacted to
John Dallman's post
in the thread
Worlds of Design: The Simplicity Solution
with
Like
.
This really depends on what you're trying to accomplish. I've never seen it as a priority for the hobby to try to be truly mass-market...
Jun 30, 2025
C
CF07
replied to the thread
Worlds of Design: The Simplicity Solution
.
Main reason is I want the players to have to think and change things up and not just attack in exactly the same way over and over again...
Jun 30, 2025
C
CF07
replied to the thread
Warhammer: The Old World RPG Offers A New Take On The Empire
.
Yeah, that's how 1E worked. There were a number of careers that were dead ends with the anticipation that you'd move on but a number did...
Jun 30, 2025
C
CF07
replied to the thread
Warhammer: The Old World RPG Offers A New Take On The Empire
.
These are very good points. I had 0 experience with WFB when I first encountered WHFRP1E and have never played it, so I wasn't jonesing...
Jun 30, 2025
C
CF07
reacted to
Crusadius's post
in the thread
Warhammer: The Old World RPG Offers A New Take On The Empire
with
Like
.
This definitely was a problem if you came to the game from Warhammer Fantasy Battles. I did not and received my setting information...
Jun 30, 2025
C
CF07
replied to the thread
Worlds of Design: The Simplicity Solution
.
The Golf Bag is definitely worse for sure but there's a sameyness that seems to happen especially when PCs end up being overspecialized...
Jun 29, 2025
C
CF07
replied to the thread
Warhammer: The Old World RPG Offers A New Take On The Empire
.
Yup, minis, like cards, are a license to print money, and are what keeps most stores in business.
Jun 29, 2025
C
CF07
reacted to
Flying Toaster's post
in the thread
Warhammer: The Old World RPG Offers A New Take On The Empire
with
Like
.
Back in 1986 or so a friend of mine had WFRP 1E, but I don’t think we ever actually played it. I glanced through it a bit and found it...
Jun 29, 2025
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