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CF07's latest activity
C
CF07
reacted to
Tonguez's post
in the thread
Worlds of Design: Only Human
with
Like
.
That made me think of the Birthright settings use of Source Holdings which take the form of ancient henges, primeval forests, faerie...
Sunday at 9:19 PM
C
CF07
reacted to
RealAlHazred's post
in the thread
Worlds of Design: Only Human
with
Like
.
I still wish I'd managed to bring the old Midnight Realm game to the table. It was an offshoot of the Talislanta setting, using the same...
Saturday at 11:49 PM
C
CF07
replied to the thread
Worlds of Design: Only Human
.
In one of my campaign worlds, elder races fertility (or lack thereof) was explained by the presence of taint from a Far Realm gate to...
Saturday at 11:48 PM
C
CF07
reacted to
aco175's post
in the thread
Worlds of Design: Only Human
with
Like
.
Perhaps long-lived races like elves only can have children a few times. Where humans can become pregnant each month, an elf might only...
Saturday at 11:46 PM
C
CF07
replied to the thread
Worlds of Design: Only Human
.
One of my campaign worlds has halflings as a dominant race/species in a pastiche of mostly 19th Century Europe. This world was quite...
Saturday at 11:45 PM
C
CF07
replied to the thread
Worlds of Design: Only Human
.
Gygax most definitely assumed his personal taste was objectively justified! He was infamous for arguing that way in Dragon; frequently...
Saturday at 11:10 PM
C
CF07
reacted to
Clint_L's post
in the thread
Worlds of Design: Only Human
with
Like
.
I don't worry too much about species' populations in my settings, unless it is going to be a specific plot point (like they are on the...
Saturday at 11:09 PM
C
CF07
reacted to
TwoSix's post
in the thread
Worlds of Design: Only Human
with
Like
.
Yea, that tracks. In my own games, elves and dwarves are generally less common, but I do have rationales for that, and they are...
Saturday at 11:08 PM
C
CF07
reacted to
Minigiant's post
in the thread
Worlds of Design: Only Human
with
Like
.
I don't even think people prefer 1 anymore. Kinda feeling that "modern" setting have no problem with tons of elves and dwarves and them...
Saturday at 11:08 PM
C
CF07
reacted to
Minigiant's post
in the thread
Worlds of Design: Only Human
with
Like
.
Yeah but many post 1990s setting have elves and dwarves be very active. So there is a sense of dissonance.
Saturday at 11:08 PM
C
CF07
reacted to
TwoSix's post
in the thread
Worlds of Design: Only Human
with
Like
.
I think, in the '70s, when fantasy fiction was still pretty niche, creating a human-dominated world was just a natural assumption. No...
Saturday at 11:08 PM
C
CF07
reacted to
Koloth's post
in the thread
Worlds of Design: Only Human
with
Like
.
Why humans? D&D probably wouldn't have sold well if the main pitch of the game was "Buy this game and pretend to be an Orc..." Once...
Saturday at 11:07 PM
C
CF07
reacted to
TwoSix's post
in the thread
Worlds of Design: Only Human
with
Like
.
I believe the implicit assumption is that as "elder races", the very essence of the dwarves and elves "as a people" are tired and simply...
Saturday at 10:44 PM
C
CF07
reacted to
sevenbastard's post
in the thread
Worlds of Design: Only Human
with
Like
.
Humans can reproduce a lot faster than Dwarves and Elves. Thats going to give the. A huge advantage in building population.
Saturday at 10:34 PM
C
CF07
replied to the thread
Worlds of Design: In the Shadow of Tolkien
.
I agree with you. His world building wasn't as detailed or as deep as Tolkien's. In a lot of ways it might better for an RPG because I...
Saturday at 9:19 PM
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