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chaoshead87's latest activity
chaoshead87
reacted to
Thomas Shey's post
in the thread
RPG Evolution: What Do You Mean, "Run"?
with
Like
.
As I've noted, the big problem there is a lot of players have been taught to not let opponents retreat, and often the same systemic...
Jul 2, 2025
chaoshead87
reacted to
Lakesidefantasy's post
in the thread
RPG Evolution: What Do You Mean, "Run"?
with
Haha
.
"They're running away with MY treasure and experience points!"
Jul 2, 2025
chaoshead87
replied to the thread
RPG Evolution: What Do You Mean, "Run"?
.
This is one of the best points made in this thread, show that it is not only acceptable to retreat and live another day but that it is a...
Jul 2, 2025
chaoshead87
reacted to
Clint_L's post
in the thread
RPG Evolution: What Do You Mean, "Run"?
with
Like
.
You pretty much hit the nail on the head. Again, I don't find too much difficulty making it clear when the party needs to retreat - I...
Jul 2, 2025
chaoshead87
reacted to
MichaelSomething's post
in the thread
RPG Evolution: What Do You Mean, "Run"?
with
Like
.
I assume the DM who wants players to run when appropriate will also have their monsters retreat from a battle once in a while to show...
Jul 2, 2025
chaoshead87
reacted to
LPuff's post
in the thread
Pathfinder Lost Omens Shining Kingdoms Review
with
Like
.
This book goes into detail about the six nations within the Shining Kingdoms. Quick Overview If you like fantasy in your fantasy game...
Jul 1, 2025
chaoshead87
reacted to
Distracted DM's post
in the thread
RPG Evolution: What Do You Mean, "Run"?
with
Like
.
I always point to, and try to use, 13th Age's Flee/Retreat rule. From their (new) second edition draft: From 13A 1e:
Jul 1, 2025
chaoshead87
reacted to
Ramaster's post
in the thread
RPG Evolution: What Do You Mean, "Run"?
with
Haha
.
An actual conversation I had with my players. Me: This monster is CR 24, you are 5 tier 3 level 8 PCs with half your resources. If you...
Jul 1, 2025
chaoshead87
reacted to
MGibster's post
in the thread
RPG Evolution: What Do You Mean, "Run"?
with
Like
.
I'd certainly agree the direct, honest communication at the beginning of the campaign is the way to go. When I ran Delta Green years...
Jul 1, 2025
chaoshead87
reacted to
Thomas Shey's post
in the thread
RPG Evolution: What Do You Mean, "Run"?
with
Like
.
Well, the problem there is that PCs aren't shabby at making a retreat impossible for opposition in a lot of games either, and a lot of...
Jul 1, 2025
chaoshead87
reacted to
Koloth's post
in the thread
RPG Evolution: What Do You Mean, "Run"?
with
Like
.
An alternative to forcing the party to retreat,(which may be impossible if there is a raging barbarian or similar involved), is to roll...
Jul 1, 2025
chaoshead87
reacted to
Lakesidefantasy's post
in the thread
RPG Evolution: What Do You Mean, "Run"?
with
Like
.
I just tell them after a couple of rounds that they should run away. Similar to how I just tell them their opponents armor class after a...
Jun 30, 2025
chaoshead87
reacted to
DarkCrisis's post
in the thread
RPG Evolution: What Do You Mean, "Run"?
with
Like
.
When my group played 5E they never ran. When we played AD&D, they did. Superheroes v Heroes.
Jun 30, 2025
chaoshead87
reacted to
jasper's post
in the thread
RPG Evolution: What Do You Mean, "Run"?
with
Like
.
The simple solution is with almost any NPC knowing healing or raise dead is common is to double tap.
Jun 30, 2025
chaoshead87
replied to the thread
RPG Evolution: What Do You Mean, "Run"?
.
If only there was a solution that could be included into the game like morale. I know people have an aversion to this as it takes...
Jun 30, 2025
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