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Charlaquin's latest activity
Charlaquin
reacted to
James Gasik's post
in the thread
D&D General
Have you ever retired a character?
with
Like
.
(Warning, details require knowledge of VtM): I think it had more to do with the fact that I personally resolved several storylines far...
Jul 20, 2025
Charlaquin
replied to the thread
D&D General
Have you ever retired a character?
.
My first 4e character. He was one of the pregens that came with the preview kit, and I had him retire as soon as the full rules were...
Jul 20, 2025
Charlaquin
replied to the thread
D&D General
Have you ever retired a character?
.
That checks out. I don’t know what it is about Vampire that attracts such toxic people, but it does. Particularly within the LARP space...
Jul 20, 2025
Charlaquin
reacted to
LuisCarlos17f's post
in the thread
D&D 5E (2024)
2024 Gladiator: The Narrative Dissonance
with
Like
.
Let's remember the spellcaster PCs are designed to spend the spell slots in a different number of encounters but an enemy spellcaster...
Jul 18, 2025
Charlaquin
replied to the thread
Wizards of the Coast Reveals Revised Eberron Species Details
.
That makes two of us What…? What did I say that gave you the impression I don’t think mixed race people should be allowed in D&D? I...
Jul 17, 2025
Charlaquin
replied to the thread
Wizards of the Coast Reveals Revised Eberron Species Details
.
Well, as with all categories, it’s socially constructed, and reveals more about what the society that constructed it values than about...
Jul 16, 2025
Charlaquin
reacted to
Frozen_Heart's post
in the thread
Wizards of the Coast Reveals Revised Eberron Species Details
with
Like
.
The more you look into it, the more you realise that the entire term 'species' is a complete mess. Ring species are especially interesting.
Jul 16, 2025
Charlaquin
replied to the thread
Heroes of the Borderlands Starter Set Price Point Revealed
.
I find handouts and manipulatives useful in moderation, but they can quickly get overwhelming. This set will therefore probably not be...
Jul 16, 2025
Charlaquin
replied to the thread
Wizards of the Coast Reveals Revised Eberron Species Details
.
Nah. Sounding scientific wasn’t the problem with species (which I still dislike as the term to replace race, but it’s no longer a battle...
Jul 16, 2025
Charlaquin
reacted to
Gradine's post
in the thread
Wizards of the Coast Reveals Revised Eberron Species Details
with
Like
.
Even moreso than that, it's utilized for plant life, which is even more dehumanizing.
Jul 16, 2025
Charlaquin
replied to the thread
Wizards of the Coast Reveals Revised Eberron Species Details
.
Well, a lot of humans have some amount of Neanderthal ancestry. Same genus, different species. Probably. Paleo taxonomy is complicated.
Jul 16, 2025
Charlaquin
replied to the thread
Wizards of the Coast Reveals Revised Eberron Species Details
.
It’s a term typically used for (non-human) animals, and so is dehumanizing when applied to human(oid)s
Jul 16, 2025
Charlaquin
reacted to
Seramus's post
in the thread
D&D General
Weapon Mastery - Yea or Nay?
with
Like
.
It's certainly invisible most of the time, unless you're reporting the impact to the players a lot. I do a fair amount of ToTM, so I...
Jul 16, 2025
Charlaquin
reacted to
Snarf Zagyg's post
in the thread
D&D General
Weapon Mastery - Yea or Nay?
with
Like
.
Fair. I shouldn't say completely useless. Instead, they are greatly diminished in use, and depending on the abstraction used, may either...
Jul 16, 2025
Charlaquin
replied to the thread
D&D General
Weapon Mastery - Yea or Nay?
.
I’m not the one you asked, but I run both TotM and on grid, and I find uses for slow and push in TotM. But I don’t adhere strictly to...
Jul 16, 2025
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