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Charlaquin's latest activity
Charlaquin
replied to the thread
D&D General
GMing and "Player Skill"
.
Well, this is where success and failure without a roll comes into play. DM discretion is baked into the mechanics, so the mechanics...
Sep 3, 2025
Charlaquin
replied to the thread
D&D General
GMing and "Player Skill"
.
Exactly!
Sep 3, 2025
Charlaquin
reacted to
Reynard's post
in the thread
D&D General
GMing and "Player Skill"
with
Like
.
Sure. That what the dice are for, right? Those times that neither success nor failure are a foregone conclusion.
Sep 3, 2025
Charlaquin
replied to the thread
D&D General
The Player's Quantum Ogre: Warlock Pacts
.
I prefer to run warlock patrons as working like actual patronage does. A patron gives money to an artist to enable them to keep making...
Sep 3, 2025
Charlaquin
replied to the thread
D&D General
GMing and "Player Skill"
.
Well, that’s the “DM acts” part of the equation, in my view. It is part of the DM’s role to make sense of the results the game rules...
Sep 3, 2025
Charlaquin
replied to the thread
D&D General
GMing and "Player Skill"
.
Yeah, TSR D&D did have a lot of bespoke resolution mechanics for very specific tasks, in which ability scores played no role. I mean...
Sep 3, 2025
Charlaquin
reacted to
Micah Sweet's post
in the thread
D&D General
D&D weapons vs reality
with
Like
.
I expect there will be stuff to steal for my voracious houserule doc in any event.
Sep 3, 2025
Charlaquin
reacted to
Reynard's post
in the thread
D&D General
GMing and "Player Skill"
with
Like
.
I think the most important thing for a GM to do with regards to NPCs -- no matter whether they prefer the roleplay approach or the...
Sep 3, 2025
Charlaquin
reacted to
payn's post
in the thread
D&D General
GMing and "Player Skill"
with
Like
.
Im an "NPCs should work like PCs" weirdo, but I get what you are saying. My issue is folks thinking they can stack the deck and just...
Sep 3, 2025
Charlaquin
replied to the thread
D&D General
This Makes No Sense: Re-Examining the 1e Bard
.
The 1e bard feels like a prototype for 3.Xe’s prestige classes, though obviously it wasn’t. Maybe the 3e designers took some inspiration...
Sep 3, 2025
Charlaquin
replied to the thread
D&D General
D&D weapons vs reality
.
Interesting! A 5e clone made by the guy who lead the design on original 5e has a lot of potential, especially considering that D&D Next...
Sep 3, 2025
Charlaquin
reacted to
Horwath's post
in the thread
D&D General
D&D weapons vs reality
with
Like
.
problem is that Reach weapons were "simplified" from 3rd Ed. Why? because WotC thinks we are dumb, obviously. Hehe. When you had 10ft...
Sep 3, 2025
Charlaquin
replied to the thread
D&D General
GMing and "Player Skill"
.
Fundamentally, I think that it should be possible to succeed and fail in social challenges without a roll, just as it’s possible to do...
Sep 3, 2025
Charlaquin
reacted to
CreamCloud0's post
in the thread
D&D General
GMing and "Player Skill"
with
Like
.
this is what bothers me so much when people try to eliminate using social skills/checks in the game and just determine success/failure...
Sep 3, 2025
Charlaquin
replied to the thread
D&D General
GMing and "Player Skill"
.
Yeah, that’s a perspective I have come across, but I think it’s rather different than “character statistics shouldn’t play any role in...
Sep 3, 2025
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