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Charlaquin's latest activity
Charlaquin
reacted to
mearls's post
in the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
with
Like
.
In a lot of ways, the job of a game designer works like this: Guess Get it wrong Adjust And you keep doing that until you are more...
Oct 30, 2025
Charlaquin
replied to the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
.
Ah, I see
Oct 30, 2025
Charlaquin
reacted to
Maxperson's post
in the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
with
Wow
.
It's limited, where MR/SR was not. It's 3 times spread out over the entire party. With MR/SR, the entire party can be hit by it every...
Oct 30, 2025
Charlaquin
replied to the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
.
Isn’t that exactly what Legendary Resistance does anyway though…?
Oct 30, 2025
Charlaquin
reacted to
The Sigil's post
in the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
with
Like
.
Just have to echo that this is perhaps the most elegant expression of the tension this old-school DM finds himself in with new-school...
Oct 30, 2025
Charlaquin
replied to the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
.
Also, I don’t know what you guys did in closed testing, but during the open playtest you got a lot of your feedback from people playing...
Oct 30, 2025
Charlaquin
reacted to
mearls's post
in the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
with
Like
.
Wow, that is the most elegant expression I've ever seen of the core tension in 5e. Having played a lot of AD&D and B/X (via OSE) in the...
Oct 30, 2025
Charlaquin
replied to the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
.
Trying to remove draw variability is a terrible decision, because uncertainty of outcome is an essential quality of what makes an...
Oct 30, 2025
Charlaquin
reacted to
Staffan's post
in the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
with
Like
.
I reckon it's like racing. There's definitely a lot of skill involved, both on the part of the drivers and the pit crews. But if you...
Oct 30, 2025
Charlaquin
replied to the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
.
Alright, pal. You’re wrong, but it’s fine. I know competitive Magic is unintuitive to get one’s head around, and this is pretty wildly...
Oct 30, 2025
Charlaquin
replied to the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
.
Maybe, if you’re playing a midrange deck that aims to curve out and doesn’t run draw engines. In other words, a bad deck. If you’re...
Oct 30, 2025
Charlaquin
replied to the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
.
Again, “until everyone stops playing with you” is something that happens at the casual level, not in competitive tournaments. And in...
Oct 30, 2025
Charlaquin
replied to the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
.
Depends which Netrunner. There was a game by that name in 1996 that’s long out of print, and there’s also Android Netrunner, a CCG (as...
Oct 30, 2025
Charlaquin
replied to the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
.
Nah, dude. There is a lot of decision-making involved in high-level competitive magic play. The stochastic elements do limit the impact...
Oct 30, 2025
Charlaquin
replied to the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
.
Netrunner is a great game. Personally, I think the problem is not with the fundamental design of Magic (and symmetrical competitive card...
Oct 30, 2025
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