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Charlaquin's latest activity
Charlaquin
replied to the thread
Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses
.
Is that true about rare steak? That’s crazy to me, I love a rare steak! I usually order medium rare if I’m at a restaurant to be on the...
Jan 21, 2026
Charlaquin
reacted to
Kurotowa's post
in the thread
Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses
with
Like
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Also, honestly? IME a lot of players don't want every encounter to a hard fought life or death struggle. They want a majority of fights...
Jan 20, 2026
Charlaquin
replied to the thread
Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses
.
Building around the encounter as the primary mode of challenge rather than the adventuring day can absolutely work, and 4e was an...
Jan 20, 2026
Charlaquin
reacted to
Hussar's post
in the thread
Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses
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Like
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This would very much be news to any old school player. How much ink is spilled on things like time keeping and how long your light...
Jan 20, 2026
Charlaquin
reacted to
Parmandur's post
in the thread
D&D General
The $150,000 Question: How TSR Learned It Was Dying (And Why I Was in the Room) by Ken "Whit" Whitman
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Like
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Yeah, it seems that 5E success is more making sure the game remains attractive to the next generation of Middle and High Schoolers and...
Jan 20, 2026
Charlaquin
replied to the thread
Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses
.
Y’all are clearly demonstrating why WotC decided not to explain the adventuring day in the 2024 DMG. Nowhere in the 2014 DMG does it say...
Jan 20, 2026
Charlaquin
reacted to
Parmandur's post
in the thread
Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses
with
Like
.
Realistically, players aren't going to let the birds bring the whole camp on them. They will spend a resource to stop them first.
Jan 20, 2026
Charlaquin
reacted to
Maxperson's post
in the thread
Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses
with
Like
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I didn't really find the 5e guidance confusing, but it would have been pretty easy to add language explaining that 1) some people don't...
Jan 20, 2026
Charlaquin
reacted to
Parmandur's post
in the thread
Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses
with
Like
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Right, 5E numbers were built around taking old Modules and making them something that a party of 4 can handle, not the other way around.
Jan 20, 2026
Charlaquin
reacted to
Parmandur's post
in the thread
Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses
with
Like
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The 2014 guidance confused people to the extent that DMs who have been playing for years and posting on these very forums still don't...
Jan 20, 2026
Charlaquin
reacted to
Parmandur's post
in the thread
Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses
with
Like
.
The three Ravens are a minor nuisance, sure. But that is part of the resource attrition, throw some minor encounters in the mix to...
Jan 20, 2026
Charlaquin
reacted to
Maxperson's post
in the thread
Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses
with
Like
.
Sticking their head in the sand doesn't change the design. Forcing others to have their heads stuck into the sand is not a good...
Jan 20, 2026
Charlaquin
reacted to
Remathilis's post
in the thread
Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses
with
Haha
.
To be fair, that's way too long to put on a sign...
Jan 20, 2026
Charlaquin
replied to the thread
Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses
.
🤷♀️ the math supports my stance here
Jan 20, 2026
Charlaquin
reacted to
Paul Farquhar's post
in the thread
Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses
with
Haha
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Amazing. Everything you just said is wrong.
Jan 20, 2026
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