There are two different problems with Tyranny. One is that when it was originally released, the combat balance was all out of whack, because it had been written while 5e was still in development, and some of the monster stat blocks changed between the writing and the release, which threw off a...
The problem isn’t that any individual elf saw any particular historical event, it’s that for any given historical event, there are living elves who saw it.
EDIT: This also isn’t just an elf problem. Lots of species have long enough lifespans to make what should be ancient history into living...
I don’t think it’s blasphemy at all, I think PF2’s 3-action economy is brilliant. It’s beautifully elegant, it’s highly versatile, and it opens a ton of design space by allowing you to design activities that cost multiple actions or even variable numbers of actions. It’s by far the most...
It’s more obvious if you just look at the 2014 PHB. There are no universal bonus actions other than dual wielding in the original PHB; bonus actions were originally always granted by specific class features or by spells, and there weren’t yet that many such features. The rogue had a use for a...
I mean, they’re only inelegant because the designers insisted in trying to pretend they’re an extra thing you only get sometimes instead of properly integrating them into the action economy. 4e’s action economy was elegant AF. 5e’s action economy is just 4e’s action economy wearing Groucho Marx...
Because even the existence of bonus actions in 5e was a compromise. Mike Mearls didn’t want them to exist at all, but apparently there must have been enough demand for them that he was convinced to include them in the most unobtrusive way he could manage. That’s also why they’re called “bonus”...