Recent content by Charlaquin

  1. Charlaquin

    D&D 5E (2024) This Feels Like 4E

    It shouldn’t, but yet it still does happen every time 4e comes up, despite how long it has been.
  2. Charlaquin

    D&D 5E (2024) This Feels Like 4E

    Care to place your bets on how long before this thread devolves into edition warring?
  3. Charlaquin

    D&D General Carrying and dragging stuff

    I wouldn’t say it’s a stretch, due to “specific beats general.” There’s a general rule about how much weight you can lift and how much you can push, pull, or drag. Then there’s a more specific rule about moving grappled creatures, which doesn’t care about their weight. Again, I think applying...
  4. Charlaquin

    D&D General Carrying and dragging stuff

    You do normally have to, yes. The Grappled Condition states “The grappler can drag or carry you when it moves, but every foot of movement costs it 1 extra foot unless you are Tiny or two or more sizes smaller than it.” The grappler feat would make it so every foot costs the normal amount of...
  5. Charlaquin

    D&D General Carrying and dragging stuff

    Huh. Somehow I completely missed this interaction and the apparent discourse around it. I think it’s very obvious that the designers did not intend for the lift/pull/drag rules to apply to grappling creatures, I have to admit it does make logical sense from a “simulationist” perspective, and...
  6. Charlaquin

    D&D 5E (2014) Playing a Drow

    Hey, welcome to the forum! It might be relevant for you to know that the post you’re replying to was made 10 years ago.
  7. Charlaquin

    D&D General So… psionic powers are no longer purely mental?

    So? If it takes 20 surveys it takes 20 surveys. If it takes 100, it takes 100. It’s not like there’s anything stopping them from giving g it as many passes as they need. Except, you know, the guy who said “stop doing that and use Unearthed Arcana to advertise our next big book of subclasses...
  8. Charlaquin

    D&D General So… psionic powers are no longer purely mental?

    No, but they do tell the designers, “stop using Unearthed Arcana to test meaningful new rules changes. From now on, it’s just a way to build hype for the next ‘of everything’ book.” The thing is, all of that could be incorporated into subclasses of a psion class and/or psionic subclasses of...
  9. Charlaquin

    D&D General So… psionic powers are no longer purely mental?

    Nah, the real issue is that Hazbro suits are so out of touch they think asking the players for feedback on the direction of the game is a bad look.
  10. Charlaquin

    D&D General So… psionic powers are no longer purely mental?

    I agree with your post overall, but we do have some additional context about this now. According to @mearls, the original intent for Unearthed Arcana had been to use it to live-playtest updates to the core package and patch 5e over time, so that a hypothetical future edition change would feel...
  11. Charlaquin

    D&D General Rules that weren't...

    Correct; that is what “in ascending order” means. That makes it so weapons can use their damage die for their initiative die, and bigger weapons will be slower on average. The 1-12 scale also allows for some neat tricks like spells rolling 1d4 per required component, or items using 1d6 if...
  12. Charlaquin

    D&D General Rules that weren't...

    With my system, each player keeps track of their own initiative. Since action “speeds” determine the die you roll and there are no modifiers to the die roll, a player can simply leave the number they rolled face-up to remind themselves of their initiative count on the next round. Then at the...
  13. Charlaquin

    D&D General Rules that weren't...

    You could make it a “turns until I get to act” count instead of a “turn count I act on next round”. I don’t think it would necessarily be broken, it would just be a lot more complex, because everyone has to update their counter every single turn.
  14. Charlaquin

    D&D 5E (2024) An Optional Counterspell Metagame

    Don’t threaten me with a good time! I miss interactive metagames…
  15. Charlaquin

    D&D General Rules that weren't...

    Is it? I haven’t read Daggerheart, but it works well for Dungeon World.
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