Designer’s Q&A with Alexander Macris (Adventurer Conqueror King System)
"Today, March 29th, is the one year anniversary of my Adventurer Conqueror King System blog!
To celebrate, I asked Adventurer Conqueror King System lead designer Alexander Macris if he would agree to an interview. Not only...
I'd recommend Risus, PDQ or Barbarians of Lemuria. Risus and PDQ are available in several versions and are designed from the ground up to be simple and flexible. Barbarians of Lemuria is designed for Swords and Sorcery, but the core mechanics can be easily boiled down and used for a variety of...
I somehow missed this column, but I very much liked the last two entries linked above. So, I will read the archive, and maybe Mr. Perkins will have resumed the column by the time I finish the archive :)
To the OP, you said "I think the setting ... meshes perfectly with Pathfinder." Could you comment more on that?
I'm a fan of the original World of Aden, and I've thought of using it as a campaign setting again, but not for 3.x/PF.
Thank you!
I have started an Adventurer Conqueror King system blog at By This Axe I Rule!
This is my first blog and it is functional in appearance at best. However, I hope the content is to your liking. This week I’ve posted “Proficiencies 101: Customization” and the first post in a new series, “Into the...
Seems like this will accomplish what I think you are looking for.
Just clarifying, Gnomes are limited as Wizards, but not as Illusionists?
I would allow "Hobbits" something more than just Rogue. They're not Kender after all :-)
I would allow demi-human single class Clerics; perhaps they are...
It's hard for me to think of a favorite 1E house rule in the same way I might think of a favorite 3.x house rule. There is a kernel of truth behind your jest that 1E is flawless.
My favorite 1E house rule is: a natural 20 on an attack roll results in an additional iterative attack; a natural 1...
I want to chime in that I too have been unable to log in, for two days, so far. As a professional software developer, I try to avoid debugging other folks software in my spare time, so I haven't done more than attempt to log in.
As a past and potentially future customer, I'm not impressed...
I voted no, in general. However, I view the prevalence and trappings in the use of raise dead to be an important element of campaign building.
For example, in a homebrew campaign I previously played in, raise dead was as available as in the rules as written, but there was a terrible stigma...