I really like the political angel here. I would love to run an adventure with little to no combat in which they had to deduce, explore, or converse. I like the idea of them trying to sway neutral parties to either side through menial tasks that become difficult due to the culture and nature of...
My players are quickly approaching the Kuo-Toa city, if you've read the module you know the epicness that is about to take place. However; I feel the pacing is off here. The Kuo-Toa are such a crazy, alien, and bizzare species that it is a shame to not have an adventure within the city before...