I am of the opinion that there is a time and a place for being descriptive, and for keeping combat moving forward.
Generally, I don't like when every single defeated enemy gets a long winded 4K HD description of how they died. Usually I will save that for the final combat kill of the encounter...
Reading this made me think of Legend of the Five Rings 3rd edition. It has a few ways for players (and enemies) to interact with Initiative after the fact.
The first is Tides of Battle - At the end of each Combat Round, any character that did not receive damage may make a Tides of Battle Roll...