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Corinnguard's latest activity
C
Corinnguard
reacted to
CreamCloud0's post
in the thread
D&D 5E (2014)
Convince me that the Ranger is a necessary Class.
with
Like
.
i'd rather they ditched how arcane/divine/primal relates to what spells you can get.
Sep 27, 2025
C
Corinnguard
replied to the thread
D&D 5E (2014)
Convince me that the Ranger is a necessary Class.
.
A successful History check. (y) Wouldn't this have made the Ranger into arcane half-casters rather divine half-casters? You said this...
Sep 26, 2025
C
Corinnguard
reacted to
James Gasik's post
in the thread
D&D 5E (2014)
Convince me that the Ranger is a necessary Class.
with
Like
.
Wait, what? Druids didn't exist in 1st edition? The heck is this, then?
Sep 26, 2025
C
Corinnguard
replied to the thread
D&D 5E (2014)
Convince me that the Ranger is a necessary Class.
.
So far, I have had my Ranger character use the Survival skill for all of his tracking without any problem. It made for some interesting...
Sep 26, 2025
C
Corinnguard
replied to the thread
D&D 5E (2014)
Convince me that the Ranger is a necessary Class.
.
Thankfully the Wildborn Ranger in A5e gets their spells from the Druid spell list. As for Tracking, we've got the Survival skill for...
Sep 26, 2025
C
Corinnguard
replied to the thread
D&D 5E (2014)
Convince me that the Ranger is a necessary Class.
.
Or all of the above. ;) However, since the 2024 Guide background seems to be the go-to Ranger background, it would appear to be the...
Sep 26, 2025
C
Corinnguard
reacted to
Micah Sweet's post
in the thread
D&D 5E (2014)
Convince me that the Ranger is a necessary Class.
with
Like
.
Both exist for A5e. No need for WotC to get involved.
Sep 26, 2025
C
Corinnguard
reacted to
DEFCON 1's post
in the thread
D&D 5E (2024)
Class and Subclass Design: What Works
with
Like
.
And this is exactly why there is no correct answer. Every player will have a different opinion on how many classes is the right amount...
Sep 26, 2025
C
Corinnguard
reacted to
Remathilis's post
in the thread
D&D 5E (2024)
Class and Subclass Design: What Works
with
Like
.
The line really depends on what you consider to warrant a full class or a subclass. Psionics is a good example. The PHB has four...
Sep 26, 2025
C
Corinnguard
reacted to
Remathilis's post
in the thread
D&D 5E (2024)
Class and Subclass Design: What Works
with
Like
.
You're not going to find a lot of consensus here. Half the community wants bland flavorless piles of mechanics they can describe however...
Sep 26, 2025
C
Corinnguard
reacted to
DEFCON 1's post
in the thread
D&D 5E (2024)
Class and Subclass Design: What Works
with
Like
.
What works about the class and subclass system is that it gives players a pre-designed narrative for their characters, rather than...
Sep 26, 2025
C
Corinnguard
replied to the thread
D&D 5E (2024)
Class and Subclass Design: What Works
.
As @DEFCON 1 pointed out in their post, what would be gained if you made each of the Fighter and Ranger subclasses into their own...
Sep 25, 2025
C
Corinnguard
reacted to
DEFCON 1's post
in the thread
D&D 5E (2024)
Class and Subclass Design: What Works
with
Like
.
The Fighter, Rogue, and Sorcerer are the three "generic" classes as far as flavor are concerned. They don't have individual narratives...
Sep 25, 2025
C
Corinnguard
replied to the thread
D&D 5E (2024)
Class and Subclass Design: What Works
.
This problem was addressed in Level Up when each of the classes was given features to cover each of the pillars in the game. They also...
Sep 25, 2025
C
Corinnguard
reacted to
DEFCON 1's post
in the thread
D&D 5E (2024)
Stonecunning/tremorsense alternatives
with
Like
.
That depends on how well your dwarf player can use these revised abilities. Any ability in the game can be "too much" if the player is...
Sep 25, 2025
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