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Corinnguard's latest activity
C
Corinnguard
replied to the thread
Gate Pass Gazette
Issue #48 is meeting with an informant!
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I'll wait until issue 48 shows up in the next GPG annual. ;) For now I am curious about how the article on Leyline Mechanics will cover...
Feb 9, 2026
C
Corinnguard
reacted to
Micah Sweet's post
in the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
with
Like
.
I don't see combat maneuvers as mechanics first, and I see no reason to assume the game designers do either. They are IMO attempting to...
Feb 9, 2026
C
Corinnguard
reacted to
Micah Sweet's post
in the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
with
Like
.
Level Up's skill specialties, expertise (and hindrance) dice, and the journey systems with their exploration challenges are to me just...
Feb 9, 2026
C
Corinnguard
replied to the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
.
5e had it where only one Fighter archetype was known for using combat maneuvers during a fight. The Battle Master. Level Up has every...
Feb 9, 2026
C
Corinnguard
reacted to
Micah Sweet's post
in the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
with
Like
.
I disagree. Fighters get to choose what they're good at just like everybody else. If some versions of the game give them fewer choices...
Feb 9, 2026
C
Corinnguard
replied to the thread
D&D General
D&D Archetypes that spread out to other settings and media
.
There actually is a Fighter archetype in Level Up that was modeled IMO after Captain America. The Charging Shield Fighter Though...
Feb 9, 2026
C
Corinnguard
replied to the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
.
Level Up offers up quite a number of new and innovative ways to play 5e.
Feb 8, 2026
C
Corinnguard
replied to the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
.
One of the problems with Weapon Mastery in 2024 D&D is that only gives you one little perk. Ryoko's Guide to the Yokai Realms for 5e has...
Feb 8, 2026
C
Corinnguard
reacted to
Micah Sweet's post
in the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
with
Like
.
It's a great game, but keep in mind I have no problem with complexity if it adds depth and more-or-less maintains setting logic. Not a...
Feb 8, 2026
C
Corinnguard
reacted to
Tigris's post
in the thread
Pathfinder 2E
Do you think 1st or 2nd edition is more complicated?
with
Like
.
I would say PF1 is a bit more streamlined than 3.5 in general. Especially it has a quite good online srd: d20PFSRD When you look at...
Feb 8, 2026
C
Corinnguard
replied to the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
.
Level Up has it where the Ranger class is a martial class right from the start. It has only one half-caster archetype, the Wildborn...
Feb 8, 2026
C
Corinnguard
reacted to
Micah Sweet's post
in the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
with
Like
.
Yup. I maintain that Level Up is better than either, and I'd guess @Scribe feels Shadowdark is better than either too.
Feb 8, 2026
C
Corinnguard
reacted to
Micah Sweet's post
in the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
with
Like
.
This why Level Up has IMO a better class list. Not counting the many 3pp classes (several of which are not magical in nature at their...
Feb 8, 2026
C
Corinnguard
reacted to
Scribe's post
in the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
with
Like
.
Different.
Feb 8, 2026
C
Corinnguard
reacted to
aco175's post
in the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
with
Like
.
How does all these 'historical' examples and movie examples change when magic is added to the world? Does adding a couple wizards and...
Feb 7, 2026
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