Note that '24 Spiritual Weapon damage scales up every level:
"Using a Higher-Level Spell Slot. The damage increases by 1d8 for every slot level above 2."
I'm baffled by the stone golem completely losing immunity to nonmagical, non-adamantine bludgeoning/slashing/piercing. Downgrade to Resistance I could understand; but letting a few no-account horse archers safely destroy stone golems with longbows and cheap arrows offends my delicate...
FWIW, I just got an email with coupon codes to give me the bundle discount & free shipping, plus an extra $5 off coupon for DDB.
Edit: and reordered, with the coupons applied.
They aren't canceling paid-for orders. They charged for the digital DDB bundle when you ordered, but not the three hardcopy books, instead intending to charge for the individual books as they're released. My understanding is that, because of how the transactions were structured, the PayPal...
That's incorrect; in 3e, skeletons had DR 5/bludgeoning, which means they reduced weapon damage they took by 5, but that bludgeoning damage bypassed that reduction. "DR #/foo" means "reduce damage by #, except from type foo."