Recent content by coyote6

  1. coyote6

    D&D General Hours actually playing RPGs, D&D?

    I ran ~39 sessions of D&D this year, about 200 hours probably. I played ~27 sessions of D&D this year, 3-3.5 hours each, so over 80 hours.
  2. coyote6

    Hours actually playing RPGs, non-D&D?

    So far, 47 sessions of Mutants & Masterminds 2e (as a player), mostly about 4 hours (not counting an hour of chatting), so that's more than 150 hours, maybe about 175-180? Perhaps more; there've been a couple of 6 hour sessions. I have also GMed 67 sessions of Shadowrun 5e this year, mostly...
  3. coyote6

    New Unearthed Arcana Brings Back Five Subclasses

    From the New Guardians book, IIRC. And that was an...odd book.
  4. coyote6

    D&D General WotC is at it again

    There's even a song:
  5. coyote6

    GURPS 4th Edition Revised Announced

    The average person doesn't roll to drive every month, or every other month; you don't roll for your daily commute. They roll to drive when they are in a dangerous situation, and how often that happens to the average person isn't defined by the rules. Unless everyone has a much more exciting...
  6. coyote6

    Your Three Desert Island RPGs

    Probably: GURPS 4e Mutants & Masterminds (probably 2e, maybe 4e) D&D 5e or SWADE or a 2d20 game, probably
  7. coyote6

    GURPS 4th Edition Revised Announced

    Oh, yeah; we ran some Special Ops-ish games, so many grenades were thrown. We had someone with a Milkor MGL fire full RoF into a horde of charging orks. It was impressive, in both amount of effort and effect in game.
  8. coyote6

    What does a tank graveyard mean to you in your game?

    For my D&D game, I don't think I'd use it. I'm running a relatively low-wahoo Greyhawk game, so the only "tanks" would be the container type, and it doesn't really make much sense. OTOH, my Shadowrun game - yeah, a tank junkyard. The MacGuffin Mr. Johnson wants got traced to a driver in a tank...
  9. coyote6

    Sequel game systems?

    Ah, but due to the editing and developing of recent Shadowrun editions, familiarity with previous versions is pretty key to figuring out how the rules are supposed to work, and the setting. 🫤
  10. coyote6

    Best RPG for Arabian adventures

    I don't know for sure, but "paynim" is a real world word, an archaic term more or less synonymous with "heathen", largely (AFAIK) applied specifically to Muslims. I imagine WotC changed it because it was largely a term of disparagement. Ulakandar would be what the nomadic peoples that live on...
  11. coyote6

    Sequel game systems?

    Every edition* of Shadowrun takes place in a later year than the previous one. They do try to explain some rule changes as being due to changes over time, but that's not really followed through on (the prices of things, for example; tech has gotten cheaper over time, historically, then inflation...
  12. coyote6

    It's the End of the World As We Know It: Apocalyptic Campaign Settings

    My current campaigns are: D&D set on Oerth, and the PCs are tangled up with the machinations of the Scarlet Brotherhood is southern Keoland Shadowrun set in the Sixth World of 2078, where the PCs are doing crimes, hooding, and (right now) heading for a showdown with a personal enemy. It's D&D...
  13. coyote6

    Sequel game systems?

    Sooner or later, you'll be able to start with Deadlands: Dark Ages. If you're playing the same characters, either everyone's Harrowed by the second setting, or there's some shenanigans going on (suspended animation? Stasis bubble?).
  14. coyote6

    What is/are your most recent TTRPG purchase(s)?

    Yesterday I ordered a hard copy of the Outgunned core rules and the 2300AD (MT2e version).
  15. coyote6

    Post Apocalypse Settings

    Apocalypse Campaign Guide: https://www.drivethrurpg.com/en/product/201070/apocalypse-campaign-guide Apocalypse Unleashed (a set of sample settings, it looks like): https://www.drivethrurpg.com/en/product/206602/apocalypse-unleashed Speaking of Mad Max and Car Wars, Thunder Road: Vendetta is...
Top