Recent content by Crazy Jerome

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    D&D 5E Legends & Lore 4/1/2013

    There is a line of thinking, apparently taught heavily in Universities these days in place of logic, that goes: That if enough people A assert often enough that other people B aren't doing what they think they are doing. Even when people B have been doing it for years and can talk about it...
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    D&D 5E Legends & Lore 4/1/2013

    3E multi-classing is borked from the start, and it really has nothing to do with whether this Next apprentice levels will work or not. Applied to 3E mc, you might be able to fudge some of the problems at the start, but the real problem with 3E mc is that it's built with two mutually exclusive...
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    D&D 5E Legends & Lore 4/1/2013

    As far as putting it into the leveling scheme starting at 1st, the only good reason is multi-classing support. Everything else is just labeling. OTOH, that's one of the few ways to solve many of the starting multi-classing issues. So on balance I'm fine with it. I do think that levels are...
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    D&D 5E Saving throw bonus that is based on CURRENT HP

    Yeah, not a death spiral. Just a penalty to a standard bonus.
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    D&D 5E Attack Bonuses

    Take that one step further. The problem with the AD&D range was that they took the bell curve from Basic as gospel, then tacked on the extreme Str ranges at the end. And of course they did this only for Str, which has its own set of problems. What they are really trying to model is something...
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    D&D 5E Attack Bonuses

    Yes, it's the stacking issue. It's ok for an artifact to go off the rails on stacking, but it is not ok for the stacking to be borked in the first place. So one of the dials that they should really consider is the mix of magic items and ability bonuses. I want to be able to run a game where...
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    D&D 5E The new exploration rules, discussion

    I disagree that encumbrance should replace the pace choice. Instead, encumbrance should supplement that choice by affecting it. Namely, if encumbrance slows down the party's rate of speed, then their encumbered speed becomes the base speed from which they pick to move faster or slower. Thus...
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    D&D 5E What do you think of the 5e Energy Drain mechanic?

    I've used the wights once. No one missed their saves the first few times, so I deliberately let it it drop what would have happened. Instant terror. In fact, we went through the entire fight with no one missing a single save, but it was still a very effective scare. I think part of it was...
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    D&D 5E The new exploration rules, discussion

    Well, so far (after admittedly only dabbling in the rest of it) the exploration rules are the only thing where I've got something nice to say. So ... It's a pretty decent first stab at having a meaningful action economy for exploration that covers a great deal of what AD&D 1E did in a much...
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    Is the Burning Wheel "how to play" advice useful for D&D?

    "Procedural programming won out"? We are so not on the same page. :uhoh:
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    D&D 5E The Paladin naming convention

    I vote "Prismatic Knight". Then you've got white, black, and green, and the other six alignment mixes can be the other (besides green) D&D prismatic spray colors. I'm sure we can easily match the purple, blue, red, etc. to an appropriate alignment. Then "Paladin" can be reserved for any...
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    Is the Burning Wheel "how to play" advice useful for D&D?

    On the whole I lean slightly more towards "system doesn't matter" than that it does--even in the broad definition of "system" associated with that statement, where system is everything that happens by convention (rule, social, etc.) at the table. This is primarily because I have such a strong...
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    D&D 5E D&DN going down the wrong path for everyone.

    To me, the biggest tell on the 3E front is that you can run a mid-level game where all the full spell casters must multi-class at or near a 50/50 mix with non spell casters (or at least different spell casters that don't stack with the first class)--and you'll get a more functional game. This...
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    D&D 5E D&D Next Q&A: Martial Healing, Fighter Utility, and Ranger Challenges

    If they ever accepted the plain fact that from the name and concept itself, the barbarian is a background, the ranger is a specialty, and the paladin is some kind of dedication/code that isn't currently represented--but otherwise all outgrowths of the fighter--then they could make backgrounds...
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    D&D 5E How should multiclassing be handled in 5E?

    I don't care for any multi-classing idea that is trying to turn D&D in a skills-based game on the sly. Not that I have anything against skills-based games, but a skills-based game trying to pretend to be a class-based game is going to have all kinds of annoying and clunky problems that could...
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