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CreamCloud0's latest activity
CreamCloud0
reacted to
aco175's post
in the thread
D&D General
Perception vs Investigation
with
Like
.
The character who might not draw attention to the cleaner looking torch sconce and be all "I saw that but I did not think it was a big...
Today at 2:35 PM
CreamCloud0
reacted to
James Gasik's post
in the thread
D&D General
Perception vs Investigation
with
Like
.
The way I think it should work is demonstrated in this quote from A Scandal in Bohemia. “You see, but you do not observe.” Perception...
Today at 2:35 PM
CreamCloud0
reacted to
Ralif Redhammer's post
in the thread
D&D General
Charisma Checks gone Horribly Wrong - Can you Relate?
with
Like
.
With social checks, I also ask myself the question of whether the two (or more) people involved have different desired outcomes. If the...
Today at 12:42 AM
CreamCloud0
reacted to
cbwjm's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
I think for a lot of games, it isn't really worth tracking ammo. These are the games where the PCs are able to return to town frequently...
Today at 12:37 AM
CreamCloud0
reacted to
James Gasik's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
Then perhaps inferior options should be labeled as such, maybe? It's probably not as necessary these days- the internet will quickly...
Today at 12:19 AM
CreamCloud0
reacted to
Maxperson's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
Honestly @loverdrive and @Paul Farquhar I think you both make some good points and I agree with you both to a degree. I see where...
Yesterday at 5:26 PM
CreamCloud0
replied to the thread
D&D General
Weapons should break left and right
.
so like, digging a little deeper into the ideas of what i said here about integrating feats and fighting styles into the weapons...
Yesterday at 1:58 PM
CreamCloud0
reacted to
DrJawaPhD's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
Fighters having good reasons to use multiple weapons sounds great. If you proposed ways to accomplish that goal without punishing and...
Yesterday at 11:51 AM
CreamCloud0
replied to the thread
D&D General
Weapons should break left and right
.
okay but they're not talking about 'chess without bishops', they're talking about 'chess with bishops that can move anywhere' rules...
Yesterday at 10:51 AM
CreamCloud0
reacted to
pemerton's post
in the thread
D&D General
The Great Railroad Thread
with
Like
.
Another thought on the low-stakes start. There is a certain interpretation of/approach to the idea that "the player controls the PC...
Yesterday at 10:39 AM
CreamCloud0
reacted to
Lanefan's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
Same benefit as any other restriction in a game: it adds to the game's challenge. That a bishop in chess can only move on the diagonals...
Yesterday at 9:35 AM
CreamCloud0
reacted to
Hussar's post
in the thread
D&D General
Weapons should break left and right
with
Wow
.
This has long been a bugaboo of mine in the game. But, you smack right into the romanticism of the sword. Spears just aren't sexy...
Yesterday at 9:35 AM
CreamCloud0
reacted to
GobHag's post
in the thread
D&D General
Hit Points are a great mechanic
with
Like
.
Personally while encumbrance's degradation of importance is a step in the right direction, it still exists and is even more baffling in...
Wednesday at 11:47 PM
CreamCloud0
reacted to
Lanefan's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
They're supposed to be annoying, in that both mechanics (weapon breakage and ammo tracking) place limits on what a character can do...
Wednesday at 8:49 PM
CreamCloud0
reacted to
Not a Decepticon's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
I am well aware WotC designed Fighter to be simple on purpose. I believe it was a bad decision. I believe Fighter as a class suffers and...
Wednesday at 8:48 PM
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