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CreamCloud0's latest activity
CreamCloud0
reacted to
James Gasik's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
Ok? I know you love Level Up, but I'm not even playing that. Or are you suggesting that the problem wouldn't exist if I switched...
Sunday at 4:01 PM
CreamCloud0
reacted to
James Gasik's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
It's a strategy from one of the Fallout games. The Blade of The West is an incredible melee weapon with low durability. But there's a...
Sunday at 3:18 PM
CreamCloud0
reacted to
Mecheon's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
That's the thread we're in, though. The Op specifically didn't like GWM, so we have to assume the replacement weapons are ones that...
Sunday at 3:16 PM
CreamCloud0
reacted to
AlViking's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
I assume that unless specified otherwise it's D&D as published by WotC. I'm well aware that you consider many games D&D that I, and most...
Sunday at 3:14 PM
CreamCloud0
reacted to
AlViking's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
Isn't using different weapons depending on circumstances part of the logic behind weapon mastery? Because that to me feels like a...
Sunday at 3:13 PM
CreamCloud0
reacted to
Mecheon's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
Is it realistic though? A well made, high quality sword isn't just going to snap all of a sudden or the unlucky 1/20 time the dice don't...
Sunday at 3:13 PM
CreamCloud0
reacted to
AlViking's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
Depends on the DM. If magic weapons don't break then the rule is pointless once the characters affected get magic weapons.
Sunday at 2:16 PM
CreamCloud0
reacted to
AlViking's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
Do you also have casters constantly scrounging for spell components? Make that monk risk bruising their knuckles or that cleric's god...
Sunday at 1:59 PM
CreamCloud0
reacted to
AlViking's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
Is it really helpful to accuse people of "getting worked up" when they have an opinion you disagree with? This is a rule I've...
Sunday at 1:59 PM
CreamCloud0
reacted to
AlViking's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
So if a character breaks sword #1, what stops them from pulling sword #2? The encumbrance rules certainly aren't going to matter much...
Sunday at 1:57 PM
CreamCloud0
reacted to
Eubani's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
I Ah verisimilitude, when you get tired beating martials with realism use verisimilitude as the excuse. Its funny how casters always...
Sunday at 1:53 PM
CreamCloud0
reacted to
Eubani's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
Why must martials characters suffer beatings with the "realism" stick?
Sunday at 1:52 PM
CreamCloud0
reacted to
Cap'n Kobold's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
Weapon breakage rules, along with other fumble rules generally have the disadvantage of triggering when the character makes an attack...
Sunday at 1:51 PM
CreamCloud0
reacted to
EzekielRaiden's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
My problem here is that what most people refer to as "optimization" is seeking to exploit enemy weaknesses--or, more often, to create...
Sunday at 1:48 PM
CreamCloud0
reacted to
EzekielRaiden's post
in the thread
D&D General
The Great Railroad Thread
with
Like
.
All I can say, then, is that it is self-evident that (a) this is a practice, and (b) this practice is fairly widespread, even if it is...
Sunday at 12:28 PM
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