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CreamCloud0's latest activity
CreamCloud0
reacted to
Minigiant's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
The issue isn't the damage spells. It's the shenanigans spells and the suck spells. If you have 7 big spells and you have 7 fights...
Oct 17, 2025
CreamCloud0
reacted to
Minigiant's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Guys, we don't have to take away long rests. I'm just suggesting that a 9th level Wizards slots don't look like 4/3/3/3/1 + X That's 7...
Oct 17, 2025
CreamCloud0
reacted to
Campbell's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Love
.
How is a fiction where a wizard has more or less resources than the other more believable? How does having 4-6 spell slots versus 2 or 3...
Oct 17, 2025
CreamCloud0
reacted to
Minigiant's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Hey, that was the beauty of 4E. Every fight your green and red powers were available. And you never got more than 4 black dailies.
Oct 17, 2025
CreamCloud0
reacted to
Crimson Longinus's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
And several hours at the game table. That's the issue.
Oct 17, 2025
CreamCloud0
reacted to
Stalker0's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
I don't find this notion very productive in these discussions. You could say that in response to any complaint. Your car runs bad, well...
Oct 17, 2025
CreamCloud0
reacted to
payn's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
We have been over this before. Its not nearly as modular as discussed and not even close to the satisfaction of folks that would like it...
Oct 17, 2025
CreamCloud0
reacted to
mamba's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Love
.
you can always go lower than what the encounter building rules tell you. People apparently do that today and are happy with it. The...
Oct 17, 2025
CreamCloud0
reacted to
payn's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Thats fair. Folks who enjoy 5E constantly being told its bad and that being popular is no substitute for "objectively" better design but...
Oct 17, 2025
CreamCloud0
reacted to
EzekielRaiden's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Do remember that calling 4e "some other game" is, for a lot of us fans, straight-up fighting words. "Your game is awesome but it doesn't...
Oct 17, 2025
CreamCloud0
reacted to
Paul Farquhar's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
There was a lot of wailing during the beta test and when BG3 first came out that being good was not sufficiently “rewarding”. I do think...
Oct 17, 2025
CreamCloud0
replied to the thread
D&D General
Should you Multiclass?
.
i'd like to say i don't hate the idea of multiclassing in principle but i hate the way it's designed, however if it was implemented in...
Oct 17, 2025
CreamCloud0
reacted to
Parmandur's post
in the thread
D&D 5E (2024)
There is sauerkraut in my lederhosen: Snarf's Guide to Using (and adjudicating) Skills in 5e
with
Like
.
Very good thoughts and advice overall, but zooming in on this...gating checks by Proficiency is a thing in 5E, a DM tool, that can allow...
Oct 15, 2025
CreamCloud0
reacted to
Snarf Zagyg's post
in the thread
D&D 5E (2024)
There is sauerkraut in my lederhosen: Snarf's Guide to Using (and adjudicating) Skills in 5e
with
Like
.
I haven't posted an essay in a while (I've been writing a lot recently, but, you know ... stuff I have to do), but two recent threads...
Oct 15, 2025
CreamCloud0
reacted to
FrogReaver's post
in the thread
D&D General
5e System Redesign through New Classes and Setting. A Thought Experiment.
with
Like
.
I think 4e’s best concepts applicable to pacing were 1. Healing Surges and 5 minute short rests. 2. Keeping the floor and ceiling...
Oct 15, 2025
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