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CreamCloud0's latest activity
CreamCloud0
reacted to
soviet's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Haha
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Please name the RPG that aligns the decision process of player and character, does not abstact the game world, and allows one to make...
Feb 10, 2026
CreamCloud0
reacted to
hawkeyefan's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
But "unnecessarily" isn't what I'd call them. Again... if the purpose of a GM narrating events of play is to give the players an idea of...
Feb 10, 2026
CreamCloud0
reacted to
hawkeyefan's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
But why wouldn't this just be a little extra effort that they put into something? Seriously, I don't see the reason you're dividing...
Feb 10, 2026
CreamCloud0
reacted to
Umbran's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
So, I think I see what you are getting at, but you are keeping it so generic as to make it less clear. Let us take an example that...
Feb 10, 2026
CreamCloud0
reacted to
Kannik's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
Mostly from that being of a full character (in the literary sense) and looking at ourselves. We goof up all the time. Sometimes due...
Feb 10, 2026
CreamCloud0
reacted to
TwoSix's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
Real people make stupid decisions with easily avoidable consequences all the time. Characters who always make the appropriate...
Feb 10, 2026
CreamCloud0
reacted to
Maxperson's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
To me DM force is when the DM makes something happen. For example, if the group were going through a mountain pass and I thought that...
Feb 10, 2026
CreamCloud0
reacted to
zakael19's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
A consequence clock is just a way to be non-arbitrary about outcomes in a way the players can see. A goal clock is a way to be...
Feb 10, 2026
CreamCloud0
reacted to
TwoSix's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
Your goal as a group is to produce compelling fiction. Your characters have goals, but they're a piece of the fiction, not the point of...
Feb 10, 2026
CreamCloud0
replied to the thread
D&D 5E (2024)
The Problem with Treantmonk's Hunter's Mark
.
saying they 'create magic items' really makes that sound like something that it's probably not, though a ranger focused around creating...
Feb 10, 2026
CreamCloud0
replied to the thread
D&D 5E (2024)
The Problem with Treantmonk's Hunter's Mark
.
honestly i think an invocations based customization system is exactly what the ranger needs due to their broad concept wanting to take...
Feb 10, 2026
CreamCloud0
replied to the thread
D&D 5E (2024)
The Problem with Treantmonk's Hunter's Mark
.
yeah but those are second and fourth level spells respectively, i just feel a class known for being the iconic tracker archetype might...
Feb 10, 2026
CreamCloud0
reacted to
Horwath's post
in the thread
D&D 5E (2024)
The Problem with Treantmonk's Hunter's Mark
with
Like
.
that is lack of imagination, not grognardz. they could make an ability that gives advantage to tracking/perceiving things. barbarian...
Feb 10, 2026
CreamCloud0
reacted to
EzekielRaiden's post
in the thread
D&D 5E (2024)
The Problem with Treantmonk's Hunter's Mark
with
Like
.
If only there were a way for something to truly belong to one and only one class, rather than being a spell on several classes' spell...
Feb 10, 2026
CreamCloud0
replied to the thread
D&D 5E (2024)
The Problem with Treantmonk's Hunter's Mark
.
i don't hate that it's a spell or not, i just don't like the design of it (and hex) marking a target for an extra die of damage per...
Feb 10, 2026
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