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CreamCloud0's latest activity
CreamCloud0
reacted to
Minigiant's post
in the thread
D&D General
Design issues with 5e
with
Like
.
You can do that with a Universal Maneuver system. "I hit the goblin and Cleave his buddy." The problem is when you fight it and...
Wednesday at 9:51 PM
CreamCloud0
replied to the thread
D&D General
Critique My Funnel Rules for D&D5E 2024
.
i don't think playing the characters one-by-one will prevent any protective favouritism from taking place, they can just use their...
Wednesday at 8:43 PM
CreamCloud0
reacted to
WitchyD's post
in the thread
D&D General
Design issues with 5e
with
Like
.
Anecdotally, I ran D&D4e over Foundry VTT from level 1-30 and then again from level 1-10 or so, stopping last year when my computer...
Wednesday at 8:23 PM
CreamCloud0
replied to the thread
D&D General
Design issues with 5e
.
i'm sure we could find a form of granularity that doesn't take multiple hours, overly simplistic combat doesn't appeal to me.
Wednesday at 5:28 PM
CreamCloud0
reacted to
Micah Sweet's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
Ideally, yes. But I've seen a lot of counterexamples where the Player chooses whatever will inconvenience their PC the least if...
Wednesday at 3:22 PM
CreamCloud0
replied to the thread
D&D General
Design issues with 5e
.
if i were trying to cut the armour table down as essential as possible but still as nuanced as possible i'd cut down the number of...
Wednesday at 11:38 AM
CreamCloud0
reacted to
EzekielRaiden's post
in the thread
D&D General
Design issues with 5e
with
Like
.
Fully agreed. A certain edition was pilloried for making everyone into spellcasters and making it so all classes played the same. 5e...
Wednesday at 10:53 AM
CreamCloud0
reacted to
Corinnguard's post
in the thread
D&D General
Design issues with 5e
with
Like
.
What would also help is having mechanical class features that deal with exploration and social interaction and have them designed around...
Wednesday at 10:52 AM
CreamCloud0
reacted to
Lanefan's post
in the thread
D&D General
Design issues with 5e
with
Like
.
As a design change at the real root level, make combat considerably more risky so as to encourage non-combat or very one-sided-combat...
Wednesday at 10:51 AM
CreamCloud0
reacted to
GrimCo's post
in the thread
D&D General
Design issues with 5e
with
Like
.
Armor is hella boring. They might as well just cut table to 3 armors. Light - 12+max dex, Med - 15+2dex, Heavy - 18 without dex. That's...
Wednesday at 10:50 AM
CreamCloud0
reacted to
Tessarael's post
in the thread
D&D General
Design issues with 5e
with
Like
.
5E and 5.5E D&D don't allow the Dexterity maximum bonus to AC to be increased significantly for bounded accuracy reasons. You're limited...
Wednesday at 10:49 AM
CreamCloud0
reacted to
Tessarael's post
in the thread
D&D General
Design issues with 5e
with
Like
.
I agree. It is good to have a common maneuver and spell system, as there's no way everyone is going to be able to remember all of them...
Wednesday at 10:43 AM
CreamCloud0
reacted to
Minigiant's post
in the thread
D&D General
Design issues with 5e
with
Like
.
Low level D&D is by far the worst of both worlds. Your PC is so bad that everything is a valid option. And you hand that to a noon...
Wednesday at 10:40 AM
CreamCloud0
reacted to
GrimCo's post
in the thread
D&D General
Design issues with 5e
with
Like
.
Core 5e2014 runs pretty fast, specially if you play with no feats. Part of why it runs so fast is lack of options. Usually, it's speed...
Wednesday at 10:21 AM
CreamCloud0
reacted to
Minigiant's post
in the thread
D&D General
Design issues with 5e
with
Like
.
Yeah. Sometimes "fast" means "moves so quickly you done realize its boring and repetitive until the times you actually get to". There...
Wednesday at 10:20 AM
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