Recent content by CreamCloud0

  1. CreamCloud0

    D&D General Reincarnate is and has always been, weird.

    Reincarnate (or the base concept behind it) always felt to me (5e is my first edition) like it ought to be the generic first accessible level of revival magic across the classes, like, yes you get to come back but the process is patched together with sticky tape and sealing wax, you come back...
  2. CreamCloud0

    D&D General The 5e Ninja, would it be a class or a subclass?

    whenever 'use multiclassing' comes up as the answer to build any hypothetical class fantasy my issue is that very often your desired features don't neatly fit into the two/three/whatever progressions, you end up with a bunch of other abilities that you didn't really want but couldn't not take...
  3. CreamCloud0

    What is "railroading" to you (as a player)?

    i'd say no, they don't want to be scared, a game is not a movie and people engage with them in different ways, what i believe that people want from a horror TTG, rather than to be scared as such, is to invoke the tropes and scenarios of a horror movie onto their characters, whether they end up...
  4. CreamCloud0

    D&D General The 5e Ninja, would it be a class or a subclass?

    i wouldn't want a ninja to go full naruto but i feel like there is a reasonably sized pool of references for ninjas using elemental abilities, i'd like for my preferred ninja to access the elemental disciplines that the four elements 5e14 monk had, or at least a reworked implementation of them...
  5. CreamCloud0

    Do owlbears have teeth?

    yes, but collected from adventurers. :LOL:
  6. CreamCloud0

    D&D General The 5e Ninja, would it be a class or a subclass?

    multiple subclasses across multiple classes.
  7. CreamCloud0

    D&D General Design issues with 5e

    10/13HD still feels like alot of HP, personally i might go: 3HD+CON at 1st you cap at 5-8HD based on class+species CON bonus to HP is standard less HP coming from the HD but more of a continual trickle as you level.
  8. CreamCloud0

    D&D General Design issues with 5e

    you don't have to make them give up anything if you can give humans their own bonus thing, and i think the idea that 'humans are quick versatile learners' is pretty established, an extra feat, some extra proficiencies (especially if it could be expanded beyond basic skill proficiencies) and your...
  9. CreamCloud0

    D&D General Critique My Funnel Rules for D&D5E 2024

    i don't think playing the characters one-by-one will prevent any protective favouritism from taking place, they can just use their fodder characters first and let them die or throw them into a trap near the end so their favourite walks out the last few steps to claim the prize, put them all in...
  10. CreamCloud0

    D&D General Design issues with 5e

    i'm sure we could find a form of granularity that doesn't take multiple hours, overly simplistic combat doesn't appeal to me.
  11. CreamCloud0

    D&D General Design issues with 5e

    if i were trying to cut the armour table down as essential as possible but still as nuanced as possible i'd cut down the number of different armour types but add in different materials, and so that the Heavy armours are distinct from the Medium armours rather than just different Dex/Str...
  12. CreamCloud0

    D&D General Design issues with 5e

    i think most of these have already been mentioned but -the skill system is too barebones, what you're able to accomplish with them is never properly established. -there needed to be slightly more nuance to advantage/disadvantage and situational modifiers. -bounded accuracy is bounded too low...
  13. CreamCloud0

    What is "railroading" to you (as a player)?

    personally, i don't think the 'unexpected stuff' that we're talking about is all that really out there, the barbarian gets negotiated to stand down, the knight gets waylaid by their desires in the brothel, a character is too intimidated to properly face a threat, a player might very well choose...
  14. CreamCloud0

    What is "railroading" to you (as a player)?

    social checks don't 'convince' PCs of things like that unless the rules are being misapplied, you're under a misconception.
  15. CreamCloud0

    What is "railroading" to you (as a player)?

    i believe they mean something like 'there is a scary thing in your way/they make an intimidation check, it requires a save DC of 32 to not be frightened', that the scaryness of the thing is only dictated purely by the number on the dice rather than actually describing a creature or circumstance...
Top