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Crimson Longinus's latest activity
Crimson Longinus
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
It is not, but the systems you think are like that, are not like that, like it has been shown to you several times in this thread.
Jul 28, 2025
Crimson Longinus
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
How I approach this, which seems to be common, is that I setup the local situation pertinent for the characters, and then do not...
Jul 28, 2025
Crimson Longinus
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
It is, but one which makes the simulation substantially weaker.* All locks are not of same complexity. And including that makes the...
Jul 28, 2025
Crimson Longinus
reacted to
Thomas Shey's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
Eh. Whether you apply difficulty directly or by modifying a roll is basically irrelevant; the probabilities are and whether the...
Jul 28, 2025
Crimson Longinus
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
That means it is set by the task! In GURPS you modify the skill by the difficulty of the task. Same than in RQ. This is calculating the...
Jul 28, 2025
Crimson Longinus
reacted to
Thomas Shey's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
But the rest of that almost doesn't matter. The character knows things they are not supposed to know. Even if its a taken that certain...
Jul 28, 2025
Crimson Longinus
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
Yes, as the causal process needs to be diegetic as well.
Jul 28, 2025
Crimson Longinus
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
I mean, the mechanics you use do not simulate that, or if they do, they're constructed in such an illogical manner that it is utterly...
Jul 28, 2025
Crimson Longinus
reacted to
Thomas Shey's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
For what its worth, that was more or less what the old RGFA simulationists seemed to think of as one of its defining traits. Its one...
Jul 27, 2025
Crimson Longinus
reacted to
definiteFreakyFishGuy's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
So it feels like what some folks are saying is that ability modifier like "STR +3" is not diegetic. If I were to change the +3 to a...
Jul 27, 2025
Crimson Longinus
reacted to
Pedantic's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
As always I dread to discuss immersion, but this whole thing feels like a diversion from arguing that player and character decision...
Jul 27, 2025
Crimson Longinus
reacted to
Seramus's post
in the thread
Critical Role's The Mighty Nein Reveals First Look, Season 1 to Air on November 19th
with
Like
.
She was in C3 as a guest player, and she was amazing!
Jul 27, 2025
Crimson Longinus
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
Given that it seems pretty safe assumption that no one thinks that mechanics are concretely part of the fiction so that the characters...
Jul 27, 2025
Crimson Longinus
reacted to
Maxperson's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
You guys keep bringing up, "The character can't see the mechanic" as some sort of proof that mechanics are not diegetic. I would point...
Jul 27, 2025
Crimson Longinus
reacted to
Faolyn's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
It's also you dodging the questions like a pro. If you put down a sign, written in a language the PCs could read, can the PCs/players...
Jul 27, 2025
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