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Crimson Longinus's latest activity
Crimson Longinus
replied to the thread
D&D General
70% Of Games End At Lvl 7?
.
Switching characters can sometimes work, but often the characters become so entangled with the story of the campaign that it would be...
Jul 28, 2025
Crimson Longinus
reacted to
AlViking's post
in the thread
D&D General
70% Of Games End At Lvl 7?
with
Like
.
My last main campaign lasted for 4 years and went to 20. My current campaign has been going for a 1.5 years and is still going strong...
Jul 28, 2025
Crimson Longinus
reacted to
Maxperson's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
I don't know the specifics of what those do, so all I can do is go by the words used as words have meaning. Solitary Traveler is one...
Jul 28, 2025
Crimson Longinus
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
You don't need to terminate the design intent, but that's where I terminate the definition of word "simulation." I you want to have a...
Jul 28, 2025
Crimson Longinus
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
I agree it so for certain genres, which probably are along realistic "slice of life documentary" styles. Not sure I'd count western...
Jul 28, 2025
Crimson Longinus
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
Not sure I quite understand what you mean. "Played experience" immersion etc, is very subjective. I don't think that has bearing on...
Jul 28, 2025
Crimson Longinus
reacted to
AlViking's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
Yes, really. There are a couple other variables of course like the friction imparted because of the amount of chalk on my cue tip and...
Jul 28, 2025
Crimson Longinus
replied to the thread
D&D General
70% Of Games End At Lvl 7?
.
I have two types of characters, static ones and then ones with a story to resolve. Static ones are just ones that have personality that...
Jul 28, 2025
Crimson Longinus
reacted to
Umbran's post
in the thread
D&D General
70% Of Games End At Lvl 7?
with
Like
.
So, I know I'm replying to myself, but there's some expansion we can do on this idea. When a player creates a character, they likely...
Jul 28, 2025
Crimson Longinus
replied to the thread
D&D General
70% Of Games End At Lvl 7?
.
My current 5e campaign has been going on for four years or so, 52 sessions, and the characters are on 13th level. There is no end in...
Jul 28, 2025
Crimson Longinus
reacted to
Stalker0's post
in the thread
D&D General
70% Of Games End At Lvl 7?
with
Like
.
Taking in this data, the thing that is always interesting to see is how much time is spent on forums just like this debating levels that...
Jul 28, 2025
Crimson Longinus
reacted to
Steampunkette's post
in the thread
D&D General
70% Of Games End At Lvl 7?
with
Like
.
The intent was lateral progression, not vertical. Social and Exploration features were both, specifically, called out. And more was...
Jul 28, 2025
Crimson Longinus
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
Yes, but genres almost always contain things that are not diegetic to the world.
Jul 28, 2025
Crimson Longinus
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
They can. Process sim is about simulating the world as it is, diegetic things in it, so if the world in question contains dragons and...
Jul 28, 2025
Crimson Longinus
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
Presumably it was predetermined that there are people in the castle so in that sense no. But like I said, it is matter of zoom level. If...
Jul 28, 2025
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